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-rw-r--r--src/main.c41
1 files changed, 7 insertions, 34 deletions
diff --git a/src/main.c b/src/main.c
index be32b31..e5a1b3a 100644
--- a/src/main.c
+++ b/src/main.c
@@ -1,43 +1,16 @@
-#include "raylib.h"
+#include "screen.h"
int main(int argc, char *argv[])
{
- // Initialization
- //--------------------------------------------------------------------------------------
- const int screenWidth = 800;
- const int screenHeight = 450;
+ ScreenInit();
- InitWindow(screenWidth, screenHeight, "raylib [core] example - basic window");
-
- SetTargetFPS(60); // Set our game to run at 60 frames-per-second
- //--------------------------------------------------------------------------------------
-
- // Main game loop
- while (!WindowShouldClose()) // Detect window close button or ESC key
- {
- // Update
- //----------------------------------------------------------------------------------
- // TODO: Update your variables here
- //----------------------------------------------------------------------------------
-
- // Draw
- //----------------------------------------------------------------------------------
- BeginDrawing();
-
- ClearBackground(RAYWHITE);
-
- DrawText("Congrats! You created your first window!", 190, 200, 20, LIGHTGRAY);
-
- EndDrawing();
- //----------------------------------------------------------------------------------
- }
-
- // De-Initialization
- //--------------------------------------------------------------------------------------
- CloseWindow(); // Close window and OpenGL context
- //----------
+ while (!WindowShouldClose()){
+ ScreenUpdate();
+ }
+
+ ScreenFinish();
return 0;
}