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-rw-r--r--src/game_tab/editor/EditorPanel.cpp6
-rw-r--r--src/game_tab/editor/LiveEngineDialog.cpp45
-rw-r--r--src/game_tab/editor/LiveEngineDialog.hpp4
3 files changed, 45 insertions, 10 deletions
diff --git a/src/game_tab/editor/EditorPanel.cpp b/src/game_tab/editor/EditorPanel.cpp
index 846c0d7..dfbb35f 100644
--- a/src/game_tab/editor/EditorPanel.cpp
+++ b/src/game_tab/editor/EditorPanel.cpp
@@ -17,8 +17,10 @@ EditorPanel::EditorPanel(wxFrame *parent, Game *game)
tagTextCtrl->SetHint("Tag");
valueTextCtrl->SetHint("Value");
- LiveEngineDialog *diag=new LiveEngineDialog(this, "stockfish");
- diag->Show();
+ /*LiveEngineDialog *diag=new LiveEngineDialog(this, "Stockfish");
+ diag->SetFEN("rnbqkbnr/pppppppp/8/8/8/8/PPPPPPPP/RNBQKBNR w KQkq - 0 1");
+
+ diag->Show();*/
RefreshTagsList();
// Bind events
diff --git a/src/game_tab/editor/LiveEngineDialog.cpp b/src/game_tab/editor/LiveEngineDialog.cpp
index cad3fdd..f33fcf7 100644
--- a/src/game_tab/editor/LiveEngineDialog.cpp
+++ b/src/game_tab/editor/LiveEngineDialog.cpp
@@ -1,27 +1,58 @@
#include "LiveEngineDialog.hpp"
LiveEngineDialog::LiveEngineDialog(wxWindow *parent, std::string engine_name)
- : LiveEngineDialogFB(parent), engine_name(engine_name) {
+ : LiveEngineDialogFB(parent), engine_name(engine_name), interval(1000),
+ engine(NULL) {
lines_list->InsertColumn(0, "#", wxLIST_FORMAT_LEFT, 50);
lines_list->InsertColumn(1, "Moves", wxLIST_FORMAT_LEFT, 300);
current_engine->SetLabel(engine_name);
- StartEngine();
- Bind(wxEVT_BUTTON, &LiveEngineDialog::TogglePauseEngine, this, LIVE_ENGINE_PAUSE_BUTTON);
+ InitEngine();
+ Bind(wxEVT_BUTTON, &LiveEngineDialog::TogglePauseEngine, this,
+ LIVE_ENGINE_PAUSE_BUTTON);
}
-void LiveEngineDialog::StartEngine() {
- timer.Start(1000);
+void LiveEngineDialog::InitEngine() {
+ if (engine == NULL) {
+ wxLogDebug("Start engine: %s", engine_name);
+ CONFIG_OPEN(conf);
+ engine = new uciadapter::UCI(
+ conf->Read("engines/" + engine_name + "/path").ToStdString());
+ engine->ucinewgame();
+ CONFIG_CLOSE(conf);
+ }
+ timer.Start(interval);
timer.Bind(wxEVT_TIMER, &LiveEngineDialog::OnTimerTick, this);
}
+void LiveEngineDialog::SetFEN(std::string fen) {
+ timer.Stop();
+ engine->position(fen);
+ uciadapter::Go args;
+ engine->go(args);
+ timer.Start(interval);
+}
+
void LiveEngineDialog::TogglePauseEngine(wxCommandEvent &event) {
if (timer.IsRunning()) {
timer.Stop();
engine_pause_button->SetLabel("Continue");
} else {
- timer.Start(1000);
+ timer.Start(interval);
engine_pause_button->SetLabel("Pause");
}
}
-void LiveEngineDialog::OnTimerTick(wxTimerEvent &event) { wxLogDebug("Tick!"); } \ No newline at end of file
+void LiveEngineDialog::OnTimerTick(wxTimerEvent &event) {
+ wxLogDebug("Tick!");
+ lines_list->DeleteAllItems();
+ engine->SyncAfter(0);
+ for (auto const &line : engine->GetLines()) {
+ long index = lines_list->InsertItem(0, std::to_string(line.first));
+ std::string line_moves;
+ for(std::string move:line.second.pv){
+ line_moves+=move + " ";
+ }
+ lines_list->SetItem(index, 1, line_moves);
+ }
+ wxLogDebug("%s", engine->GetBuffer());
+} \ No newline at end of file
diff --git a/src/game_tab/editor/LiveEngineDialog.hpp b/src/game_tab/editor/LiveEngineDialog.hpp
index 96155bb..5b9fccb 100644
--- a/src/game_tab/editor/LiveEngineDialog.hpp
+++ b/src/game_tab/editor/LiveEngineDialog.hpp
@@ -7,10 +7,12 @@ class LiveEngineDialog : public LiveEngineDialogFB {
uciadapter::UCI *engine;
std::string engine_name;
wxTimer timer;
+ std::uint32_t interval;
public:
LiveEngineDialog(wxWindow *parent, std::string engine_name);
- void StartEngine();
+ void InitEngine();
void TogglePauseEngine(wxCommandEvent &event);
void OnTimerTick(wxTimerEvent &event);
+ void SetFEN(std::string fen);
}; \ No newline at end of file