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- [ ] Make PGNGameBase use GotoNextGame() instead of ParseNextGame() in the NextGame() method to improve performance
- [x] Clean and debug DragNDrop in BoardCanvas
- [ ] Disable the "Analyze entire game" button (Not Yet Implemented)
- - [ ] Keep engine evaluation bar visible (and best move arrows) as long as the live engine dialog is open
+ - [x] Keep engine evaluation bar visible (and best move arrows) as long as the live engine dialog is open
## Additional Features
- [x] Add a live evaluation bar to the BoardCanvas