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authorLoic Guegan <manzerbredes@mailbox.org>2023-01-11 11:56:21 +0100
committerLoic Guegan <manzerbredes@mailbox.org>2023-01-11 11:56:21 +0100
commitd2f078adb5293536d4c33718923a083f2e4de7fb (patch)
tree8a7137a28eb1f8e501b0f14d4ed8e1663d940f8f /TODO.md
parent93c7cb3d24a2827e776d11d49ee6e5364548f064 (diff)
Improve the binding between LiveEngineDialog and BoardCanvas
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- [ ] Make PGNGameBase use GotoNextGame() instead of ParseNextGame() in the NextGame() method to improve performance
- [x] Clean and debug DragNDrop in BoardCanvas
- [ ] Disable the "Analyze entire game" button (Not Yet Implemented)
- - [ ] Keep engine evaluation bar visible (and best move arrows) as long as the live engine dialog is open
+ - [x] Keep engine evaluation bar visible (and best move arrows) as long as the live engine dialog is open
## Additional Features
- [x] Add a live evaluation bar to the BoardCanvas