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| author | Loic Guegan <loic.guegan@mailbox.org> | 2023-12-24 18:46:21 +0100 |
|---|---|---|
| committer | Loic Guegan <loic.guegan@mailbox.org> | 2023-12-24 18:46:21 +0100 |
| commit | b7851385fa90a8a104defad69dbed865992ef71e (patch) | |
| tree | d4b4dc968a3956212ac8050548e993f0cf8fa145 /src/screen.c | |
| parent | 19aa9ea7e906673d4da971220b982f144a284591 (diff) | |
Minor changes
Diffstat (limited to 'src/screen.c')
| -rw-r--r-- | src/screen.c | 21 |
1 files changed, 21 insertions, 0 deletions
diff --git a/src/screen.c b/src/screen.c new file mode 100644 index 0000000..fd9ebb2 --- /dev/null +++ b/src/screen.c @@ -0,0 +1,21 @@ +#include "screen.h" + +void ScreenInit(){ + const int screenWidth = 800; + const int screenHeight = 450; + InitWindow(screenWidth, screenHeight, "raylib [core] example - basic window"); + SetTargetFPS(60); // Set game to run at 60 frames-per-second +} + +void ScreenUpdate(){ + BeginDrawing(); + ClearBackground(RAYWHITE); + DrawText("Congrats! You created your first window!", 190, 200, 20, LIGHTGRAY); + EndDrawing(); +} + +void ScreenFinish(){ + CloseWindow(); // Close window and OpenGL context +} + + |
