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-rw-r--r--src/opengl/shaders.hpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/opengl/shaders.hpp b/src/opengl/shaders.hpp
index ba7da09..9017222 100644
--- a/src/opengl/shaders.hpp
+++ b/src/opengl/shaders.hpp
@@ -10,6 +10,7 @@
#else
#define SHADERS_RESOURCES "resources/shaders/"
#endif
+
/**
* Compile a shader:
* - Shader should contains both vertex and fragment code