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authorLoic Guegan <manzerbredes@mailbox.org>2020-07-06 07:17:09 +0200
committerLoic Guegan <manzerbredes@mailbox.org>2020-07-06 07:17:09 +0200
commit29339928d7a05ca11786885643631206a978655e (patch)
treeb8c9f69f807a2002e2ac7649e48734b1c38bea8c /src/opengl/shaders.hpp
parente29a9115d185d0b752868a36c8d56f6020bc4134 (diff)
Cleaning code
Diffstat (limited to 'src/opengl/shaders.hpp')
-rw-r--r--src/opengl/shaders.hpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/opengl/shaders.hpp b/src/opengl/shaders.hpp
index ba7da09..9017222 100644
--- a/src/opengl/shaders.hpp
+++ b/src/opengl/shaders.hpp
@@ -10,6 +10,7 @@
#else
#define SHADERS_RESOURCES "resources/shaders/"
#endif
+
/**
* Compile a shader:
* - Shader should contains both vertex and fragment code