aboutsummaryrefslogtreecommitdiff
path: root/src/game_tab/right_panel/GameTabRightPanel.cpp
blob: 99ab4fdf26ef88f7fb52a25cbbbb992cfa544eab (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
#include "GameTabRightPanel.hpp"

wxDEFINE_EVENT(GOTO_MOVE_EVENT, wxCommandEvent);
wxDEFINE_EVENT(DELETE_MOVE_EVENT, wxCommandEvent);
wxDEFINE_EVENT(PROMOTE_MOVE_EVENT, wxCommandEvent);
wxDEFINE_EVENT(SET_AS_MAINLINE_EVENT, wxCommandEvent);
wxDEFINE_EVENT(PREVIOUS_MOVE_EVENT, wxCommandEvent);
wxDEFINE_EVENT(NEXT_MOVE_EVENT, wxCommandEvent);

GameTabRightPanel::GameTabRightPanel(wxFrame *parent, std::shared_ptr<Game> game)
    : TabGameRightPanel(parent), game(game), selected_item(-1),
      live_engine(NULL) {
  editor_canvas = new EditorCanvas((wxFrame *)editor_page);
  editor_canvas_sizer->Add(editor_canvas, 1, wxEXPAND);
  tags_list->InsertColumn(0, L"Name", wxLIST_FORMAT_LEFT, 200);
  tags_list->InsertColumn(1, L"Value", wxLIST_FORMAT_LEFT, 500);
  tagTextCtrl->SetHint("Tag");
  valueTextCtrl->SetHint("Value");

  RefreshTagsList();

  // Bind events
  this->Bind(wxEVT_TEXT, &GameTabRightPanel::OnCommentChange, this,
             COMMENT_INPUT_BOX);
  this->Bind(GOTO_MOVE_EVENT, &GameTabRightPanel::OnGotoMove, this, wxID_ANY);
  this->Bind(DELETE_MOVE_EVENT, &GameTabRightPanel::OnMoveDelete, this,
             wxID_ANY);
  this->Bind(PROMOTE_MOVE_EVENT, &GameTabRightPanel::OnMovePromote, this,
             wxID_ANY);
  this->Bind(SET_AS_MAINLINE_EVENT, &GameTabRightPanel::OnMoveSetAsMainline,
             this, wxID_ANY);
  /*this->Bind(NEXT_MOVE_EVENT, &GameTabRightPanel::OnNextMove, this, wxID_ANY);
  this->Bind(PREVIOUS_MOVE_EVENT, &GameTabRightPanel::OnPreviousMove, this,
             wxID_ANY);*/
  this->Bind(wxEVT_LIST_ITEM_SELECTED, &GameTabRightPanel::OnTagSelected, this,
             wxID_ANY);
  this->Bind(wxEVT_LIST_ITEM_DESELECTED, &GameTabRightPanel::OnTagDeselected,
             this, wxID_ANY);
  this->Bind(wxEVT_BUTTON, &GameTabRightPanel::OnApply, this, UPDATE_BTN);
  this->Bind(wxEVT_BUTTON, &GameTabRightPanel::OnDelete, this, DELETE_BTN);
  this->Bind(wxEVT_BUTTON, &GameTabRightPanel::OnLiveAnalysis, this,
             LIVE_ANALYSIS_GAME_BUTTON);

  ApplyPreferences();
}

void GameTabRightPanel::OnLiveAnalysis(wxCommandEvent &event) {
  if (live_engine == NULL) {
    int selection = engine_list->GetSelection();
    if (selection != wxNOT_FOUND) {
      live_engine = new LiveEngineDialog(
          this, engine_list->GetString(selection).ToStdString());
      live_engine->SetFEN(game->GetFen());
      live_engine->Show();
      live_engine->Bind(wxEVT_CLOSE_WINDOW,
                        &GameTabRightPanel::OnLiveEngineClose, this,
                        ID_LIVE_ENGINE_DIALOG);
    }
  }
}

void GameTabRightPanel::OnTagSelected(wxListEvent &event) {
  wxListItem item = event.GetItem();
  std::string key = item.GetText().ToStdString();
  tagTextCtrl->ChangeValue(key);
  item.SetColumn(1);
  tags_list->GetItem(item);
  valueTextCtrl->ChangeValue(item.GetText().ToStdString());
  selected_item = item.GetId();
  delete_button->Enable(true);
}

void GameTabRightPanel::OnTagDeselected(wxListEvent &event) {
  selected_item = -1;
  delete_button->Enable(false);
}

void GameTabRightPanel::NotifyBoard() {
  wxCommandEvent previousEvent(GAME_CHANGE, GetId());
  previousEvent.SetEventObject(this);
  ProcessEvent(previousEvent);
}

void GameTabRightPanel::OnLiveEngineClose(wxCloseEvent &e) {
  live_engine = NULL;
  e.Skip();
}

void GameTabRightPanel::OnCommentChange(wxCommandEvent &event) {
  wxLogDebug("GameTabRightPanel: comment input change");
  HalfMove *m = game->GetCurrentMove();
  if (m != NULL) {
    m->SetComment(event.GetString().ToStdString());
  }
  editor_canvas->Refresh();
}

void GameTabRightPanel::OnApply(wxCommandEvent &event) {
  std::string key = tagTextCtrl->GetValue().ToStdString();
  if (key == "FEN") {
    SHOW_DIALOG_ERROR("Editing the FEN tag is forbidden");
    return;
  }
  if (key.size() > 0) {
    std::string value = valueTextCtrl->GetValue().ToStdString();
    game->SetTag(key, value);
    RefreshTagsList();
    wxCommandEvent event(REFRESH_TAB_TITLE, GetId());
    event.SetEventObject(this);
    ProcessEvent(event);
  }
}

void GameTabRightPanel::OnDelete(wxCommandEvent &event) {
  if (selected_item >= 0) {
    wxListItem item;
    item.SetColumn(0);
    item.SetId(selected_item);
    tags_list->GetItem(item);
    std::string key = item.GetText().ToStdString();
    if (key != "FEN") {
      game->DeleteTag(key);
      selected_item = -1;
      RefreshTagsList();
    } else {
      SHOW_DIALOG_ERROR("Deleting the FEN tag is forbidden.");
    }
  }
}

void GameTabRightPanel::OnGotoMove(wxCommandEvent &event) {
  wxLogDebug("GameTabRightPanel: received GOTO_MOVE_EVENT");
  game->SetCurrent((HalfMove *)event.GetClientData());
  NotifyBoard();
  editor_canvas->Refresh();
}

void GameTabRightPanel::OnMoveDelete(wxCommandEvent &event) {
  game->DeleteMove((HalfMove *)event.GetClientData());
  NotifyBoard();
  editor_canvas->Refresh();
}

void GameTabRightPanel::OnMovePromote(wxCommandEvent &event) {
  wxLogDebug("GameTabRightPanel: promote move called");
  game->PromoteMove((HalfMove *)event.GetClientData());
  NotifyBoard();
  editor_canvas->Refresh();
}

void GameTabRightPanel::OnMoveSetAsMainline(wxCommandEvent &event) {
  wxLogDebug("GameTabRightPanel: set move as mainline called");
  game->SetMoveAsMainline((HalfMove *)event.GetClientData());
  NotifyBoard();
  editor_canvas->Refresh();
}

void GameTabRightPanel::Notify() {
  HalfMove *m = game->GetCurrentMove();
  if (m != NULL) {
    comment_input->ChangeValue(
        m->GetComment()); // ChangeValue do not raise events
  }
  editor_canvas->SetMoves(game->GetMoves(), m);
  // Put it here for now:
  if (live_engine != NULL) {
    live_engine->SetFEN(game->GetFen());
  }
}

void GameTabRightPanel::ApplyPreferences() {
  engine_list->Clear();
  CONFIG_OPEN(conf);
  conf->SetPath("engines/");
  wxString engine_name;
  long index;
  if (conf->GetFirstGroup(engine_name, index)) {
    do {
      engine_list->Append(engine_name);
    } while (conf->GetNextGroup(engine_name, index));
  }

  CONFIG_CLOSE(conf);
}

void GameTabRightPanel::RefreshTagsList() {
  tags_list->DeleteAllItems();
  for (std::string s : game->ListTags()) {
    long index = tags_list->InsertItem(0, s);
    tags_list->SetItem(index, 1, game->GetTag(s));
    if (s == "FEN") {
      tags_list->SetItemBackgroundColour(index, wxColour(200, 200, 200));
    }
  }
}

void GameTabRightPanel::OnPreviousMove(wxCommandEvent &event) {
  game->Previous();
  Notify();
  NotifyBoard();
}

void GameTabRightPanel::OnNextMove(wxCommandEvent &event) {
  game->Next();
  Notify();
  NotifyBoard();
}