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#pragma once
#include "../Game.hpp"
#include "board/BoardCanvas.hpp"
#include "ochess.hpp"
// Foreign events
wxDECLARE_EVENT(GAME_CHANGE, wxCommandEvent);
class GameTabLeftPanel : public TabGameLeftPanel {
std::shared_ptr<Game> game;
BoardCanvas *board_canvas;
void NotifyEditor();
std::string last_absolute_move;
bool repeat;
std::string related_file;
public:
GameTabLeftPanel(wxFrame *parent, std::shared_ptr<Game> game);
void Notify(bool animate=false,bool backward=false);
void OnPlay(wxCommandEvent &event);
void OnGotoMove(wxCommandEvent &event);
void PreviousMove(bool isKeyDown);
void NextMove(bool isKeyDown);
void OnZoomIn(wxCommandEvent &event);
void OnZoomOut(wxCommandEvent &event);
void OnSwap(wxCommandEvent &event);
void OnRefreshBoard(wxCommandEvent &event);
void ApplyPreferences();
void OnToolClick(wxCommandEvent &event);
};
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