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///////////////////////////////////////////////////////////////////////////
// C++ code generated with wxFormBuilder (version 3.10.1-40-g8042f487)
// http://www.wxformbuilder.org/
//
// PLEASE DO *NOT* EDIT THIS FILE!
///////////////////////////////////////////////////////////////////////////
#pragma once
#include <wx/artprov.h>
#include <wx/xrc/xmlres.h>
#include <wx/sizer.h>
#include <wx/gdicmn.h>
#include <wx/statline.h>
#include <wx/font.h>
#include <wx/colour.h>
#include <wx/settings.h>
#include <wx/string.h>
#include <wx/stattext.h>
#include <wx/textctrl.h>
#include <wx/panel.h>
#include <wx/bitmap.h>
#include <wx/image.h>
#include <wx/icon.h>
#include <wx/button.h>
#include <wx/listctrl.h>
#include <wx/notebook.h>
///////////////////////////////////////////////////////////////////////////
#define COMMENT_INPUT_BOX 1000
#define UPDATE_BTN 1001
#define DELETE_BTN 1002
///////////////////////////////////////////////////////////////////////////////
/// Class EditorPanelBF
///////////////////////////////////////////////////////////////////////////////
class EditorPanelBF : public wxPanel
{
private:
protected:
wxNotebook* notebook;
wxPanel* editor_page;
wxBoxSizer* editor_page_sizer;
wxBoxSizer* editor_canvas_sizer;
wxStaticLine* m_staticline1;
wxStaticText* comment_label;
wxTextCtrl* comment_input;
wxPanel* tags_page;
wxTextCtrl* tagTextCtrl;
wxTextCtrl* valueTextCtrl;
wxButton* update_button;
wxListCtrl* tags_list;
wxButton* delete_button;
wxPanel* engine_page;
wxStaticText* engine_list_label;
wxListCtrl* engine_list;
wxButton* analyze_game_button;
wxButton* live_analysis_button;
public:
EditorPanelBF( wxWindow* parent, wxWindowID id = wxID_ANY, const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxSize( 525,485 ), long style = wxTAB_TRAVERSAL, const wxString& name = wxEmptyString );
~EditorPanelBF();
};
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