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path: root/src/game_tab/editor/EditorPanel.hpp
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#include "../Game.hpp"
#include "EditorCanvas.hpp"
#include "ochess.hpp"
#include <wx/listctrl.h>
#include <wx/notebook.h>
#include "EditorPanelBF.h"

// Local events
wxDECLARE_EVENT(GOTO_MOVE_EVENT, wxCommandEvent);
wxDECLARE_EVENT(DELETE_MOVE_EVENT, wxCommandEvent);
wxDECLARE_EVENT(PROMOTE_MOVE_EVENT, wxCommandEvent);
wxDECLARE_EVENT(SET_AS_MAINLINE_EVENT, wxCommandEvent);
wxDECLARE_EVENT(REFRESH_TAB_TITLE, wxCommandEvent);

// Foreign events
wxDECLARE_EVENT(GAME_CHANGE, wxCommandEvent);

class EditorPanel : public EditorPanelBF {
  Game *game;
  EditorCanvas *editor_canvas;
  long selected_item;

public:
  EditorPanel(wxFrame *parent, Game *game);
  void NotifyBoard();
  void Notify();
  void OnCommentChange(wxCommandEvent &event);
  void OnGotoMove(wxCommandEvent &event);
  void OnMoveDelete(wxCommandEvent &event);
  void OnMovePromote(wxCommandEvent &event);
  void OnMoveSetAsMainline(wxCommandEvent &event);
  void RefreshTagsList();
  void OnTagSelected(wxListEvent &event);
  void OnTagDeselected(wxListEvent &event);
  void OnApply(wxCommandEvent &event);
  void OnDelete(wxCommandEvent &event);
  void OnPreviousMove(wxCommandEvent &event);
  void OnNextMove(wxCommandEvent &event);
  void ApplyPreferences();
};