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#include "ochess.hpp"
typedef std::string CType;
typedef struct Item {
CType White;
CType Black;
CType Event;
CType Round;
CType Result;
CType Eco;
} RType;
class GameListManager {
wxListCtrl *game_list;
long game_counter;
std::vector<RType> rows;
void DisplayRow(long id);
void ClearDisplayedRow();
public:
GameListManager(wxListCtrl *game_list);
void AddGame(CType White,CType Black,CType Event,CType Round, CType Result, CType Eco);
void Clear();
};
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