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#pragma once
#include "gamebase/GameBase.hpp"
#include "ochess.hpp"
#include "BaseGameTab.hpp"
#include "BaseImportTab.hpp"
#include "BaseManageTab.hpp"
wxDECLARE_EVENT(NEW_GAME_EVENT, wxCommandEvent);
class BaseTab : public TabBase, public TabInfos {
/// @brief The opened database
std::shared_ptr<GameBase> base;
/// @brief The last opened game
std::shared_ptr<Game> game;
/// All sub tabs
BaseGameTab *games_tab;
BaseImportTab *import_tab;
BaseManageTab *manage_tab;
std::string base_file;
std::shared_ptr<GameListManager> glm;
void OnOpenGame(wxCommandEvent &event);
void OnSave(wxCommandEvent &event);
public:
BaseTab(wxFrame *parent, std::string base_file);
void Refresh();
std::shared_ptr<Game> GetGame() { return (std::shared_ptr<Game>(game)); }
std::shared_ptr<GameBase> GetBase() { return (std::shared_ptr<GameBase>(base)); };
};
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