blob: 167ce99fed3c1122cdc97a66c961cb1c941ea989 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
|
///////////////////////////////////////////////////////////////////////////
// C++ code generated with wxFormBuilder (version 3.10.1-40-g8042f487)
// http://www.wxformbuilder.org/
//
// PLEASE DO *NOT* EDIT THIS FILE!
///////////////////////////////////////////////////////////////////////////
#pragma once
#include <wx/artprov.h>
#include <wx/xrc/xmlres.h>
#include <wx/string.h>
#include <wx/stattext.h>
#include <wx/gdicmn.h>
#include <wx/font.h>
#include <wx/colour.h>
#include <wx/settings.h>
#include <wx/button.h>
#include <wx/bitmap.h>
#include <wx/image.h>
#include <wx/icon.h>
#include <wx/sizer.h>
#include <wx/statline.h>
#include <wx/choice.h>
#include <wx/listctrl.h>
#include <wx/panel.h>
///////////////////////////////////////////////////////////////////////////
#define ID_SAVE_BUTTON 1000
#define ID_DELETE_BUTTON 1001
///////////////////////////////////////////////////////////////////////////////
/// Class BasePanelBF
///////////////////////////////////////////////////////////////////////////////
class BasePanelBF : public wxPanel
{
private:
protected:
wxStaticText* current_base;
wxButton* save_button;
wxButton* export_button;
wxStaticLine* separator_1;
wxStaticText* append_choice_label;
wxChoice* append_choice;
wxButton* append_button;
wxButton* delete_button;
wxListCtrl* game_list;
public:
BasePanelBF( wxWindow* parent, wxWindowID id = wxID_ANY, const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxSize( 884,624 ), long style = wxTAB_TRAVERSAL, const wxString& name = wxEmptyString );
~BasePanelBF();
};
|