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#include "ochess.hpp"
#include "GameListManager.hpp"
#include "gamebase/GameBase.hpp"
class BaseManageTab : public TabBase_TabManage {
/// @brief Never free the following pointer in that class
std::shared_ptr<GameListManager> glm;
std::shared_ptr<GameBase> base;
public:
BaseManageTab(wxFrame *parent, std::shared_ptr<GameBase> db, std::shared_ptr<GameListManager> glm);
void RefreshInformations();
void Reset(std::shared_ptr<GameBase> db);
};
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