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# TODO
## Before releasing v0.1.0
- [ ] In BoardCanvas search for a workaround of the dynamic allocation of adata.buffer (on canvas resize)
- [ ] Bind the chess game editor settings to EditorPrefs.hpp
- [ ] Ask before closing MainWindow/Tabs if anything is not saved
- [ ] Disable the save button in GameTab after saving (and re-enable it on new changes)
## Additional Features
- [ ] Add a live evaluation bar to the BoardCanvas
- [ ] Be able to draw arrows on the Board
- [ ] Highlight the last played move
- [ ] Be able to play against an engine
- [ ] Implement full chess engine game analyzer/annotator
- [ ] Handle .si4 databases
- [ ] Implement a page system for large databases (load massive databases per pages instead of entirely)
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