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path: root/src/game_tab/right_panel/editor/EditorCanvas.cpp
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Diffstat (limited to 'src/game_tab/right_panel/editor/EditorCanvas.cpp')
-rw-r--r--src/game_tab/right_panel/editor/EditorCanvas.cpp58
1 files changed, 55 insertions, 3 deletions
diff --git a/src/game_tab/right_panel/editor/EditorCanvas.cpp b/src/game_tab/right_panel/editor/EditorCanvas.cpp
index 07a2f56..acc5741 100644
--- a/src/game_tab/right_panel/editor/EditorCanvas.cpp
+++ b/src/game_tab/right_panel/editor/EditorCanvas.cpp
@@ -5,6 +5,7 @@ EditorCanvas::EditorCanvas(wxFrame *parent)
hide_icon = LoadPNG("hide", wxSize(CGEditor::status.MoveIconWidth,
CGEditor::status.MoveIconWidth));
t.ResizePieces(CGEditor::status.MoveIconWidth);
+ default_font=wxFont(*wxNORMAL_FONT).MakeBold();
}
void EditorCanvas::OnPaint(wxPaintEvent &event) {
@@ -40,6 +41,7 @@ void EditorCanvas::DrawElement(const cgeditor::Element &e) {
// TODO: Optimize brush!!!! Always instanciated at each call
dc->SetPen(wxNullPen);
dc->SetBrush(*wxRED_BRUSH);
+ dc->SetFont(default_font);
if (e.prop & cgeditor::Property::Rectangle) {
if (e.prop & cgeditor::Property::Scrollbarbg) {
dc->SetBrush(*wxCYAN_BRUSH);
@@ -93,19 +95,69 @@ void EditorCanvas::DrawElement(const cgeditor::Element &e) {
dc->DrawRectangle(recToDraw);
dc->DrawText(wxString(e.text), wxPoint(e.x, Middle(e).y));
} else {
+ std::string text=e.text;
if (e.prop & cgeditor::Property::Move) {
if (e.prop & cgeditor::Property::Current) {
wxRect recToDraw(e.x, e.y, e.width, e.height);
dc->SetBrush(wxBrush(wxColour(216, 216, 216)));
dc->DrawRectangle(recToDraw);
}
+ if(e.prop & cgeditor::Property::Nag){
+ if(text=="$0")
+ text="";
+ else if(text=="$1")
+ text="!";
+ else if(text=="$2")
+ text="?";
+ else if(text=="$3")
+ text="!!";
+ else if(text=="$4")
+ text="??";
+ else if(text=="$5")
+ text="!?";
+ else if(text=="$6")
+ text="?!";
+ else if(text=="$10")
+ text="=";
+ else if(text=="$13")
+ text="∞";
+ else if(text=="$14")
+ text="⩲ ";
+ else if(text=="$15")
+ text="⩱";
+ else if(text=="$16")
+ text="±";
+ else if(text=="$17")
+ text="∓";
+ else if(text=="$18")
+ text="+-";
+ else if(text=="$19")
+ text="-+";
+ else if(text=="$22"||text=="$23")
+ text="⨀";
+ else if(text=="$26"||text=="$27")
+ text="○";
+ else if(text=="$32"||text=="$33")
+ text="⟳";
+ else if(text=="$36"||text=="$37")
+ text="↑";
+ else if(text=="$40"||text=="$41")
+ text="→";
+ else if(text=="$44" || text=="$45")
+ text="⯹";
+ else if(text=="$138" || text=="$139")
+ text="⨁";
+ else
+ text="NA";
+ }
+ // Draw move text
if (CGEditor::status.UseMoveIcons) {
- dc->DrawText(wxString(e.text), wxPoint(e.x, Middle(e).y));
+ dc->DrawText(wxString(text), wxPoint(e.x, Middle(e).y));
} else {
- dc->DrawText(wxString(e.text), Middle(e));
+ dc->DrawText(wxString(text), Middle(e));
}
} else {
- dc->DrawText(wxString(e.text), Middle(e));
+ dc->DrawText(wxString(text), Middle(e));
}
}
}