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authorLoic Guegan <manzerbredes@mailbox.org>2022-02-27 17:02:21 +0100
committerLoic Guegan <manzerbredes@mailbox.org>2022-02-27 17:02:21 +0100
commit40a56b72feaad057499e43807b88c7c7463c2938 (patch)
treee262edf786ce81b7e9d09f0c6ba3ed1daa2f40ca /src
parent0e18d4ac8718414fd6192cc2983b7cd44f5fd28a (diff)
Improve live engine dialog
Diffstat (limited to 'src')
-rw-r--r--src/game_tab/editor/EditorPanel.cpp2
-rw-r--r--src/game_tab/editor/LiveEngineDialog.cpp30
-rw-r--r--src/game_tab/editor/LiveEngineDialog.hpp13
-rw-r--r--src/game_tab/editor/LiveEngineDialogFB.cpp10
-rw-r--r--src/game_tab/editor/LiveEngineDialogFB.h6
5 files changed, 51 insertions, 10 deletions
diff --git a/src/game_tab/editor/EditorPanel.cpp b/src/game_tab/editor/EditorPanel.cpp
index 31fd33c..846c0d7 100644
--- a/src/game_tab/editor/EditorPanel.cpp
+++ b/src/game_tab/editor/EditorPanel.cpp
@@ -17,7 +17,7 @@ EditorPanel::EditorPanel(wxFrame *parent, Game *game)
tagTextCtrl->SetHint("Tag");
valueTextCtrl->SetHint("Value");
- LiveEngineDialog *diag=new LiveEngineDialog(this);
+ LiveEngineDialog *diag=new LiveEngineDialog(this, "stockfish");
diag->Show();
RefreshTagsList();
diff --git a/src/game_tab/editor/LiveEngineDialog.cpp b/src/game_tab/editor/LiveEngineDialog.cpp
index 9c5c43c..cad3fdd 100644
--- a/src/game_tab/editor/LiveEngineDialog.cpp
+++ b/src/game_tab/editor/LiveEngineDialog.cpp
@@ -1,7 +1,27 @@
#include "LiveEngineDialog.hpp"
-LiveEngineDialog::LiveEngineDialog(wxWindow *parent)
- : LiveEngineDialogFB(parent) {
- lines_list->InsertColumn(0, "#");
- lines_list->InsertColumn(1, "Moves",wxLIST_FORMAT_LEFT, 500);
-} \ No newline at end of file
+LiveEngineDialog::LiveEngineDialog(wxWindow *parent, std::string engine_name)
+ : LiveEngineDialogFB(parent), engine_name(engine_name) {
+ lines_list->InsertColumn(0, "#", wxLIST_FORMAT_LEFT, 50);
+ lines_list->InsertColumn(1, "Moves", wxLIST_FORMAT_LEFT, 300);
+ current_engine->SetLabel(engine_name);
+ StartEngine();
+ Bind(wxEVT_BUTTON, &LiveEngineDialog::TogglePauseEngine, this, LIVE_ENGINE_PAUSE_BUTTON);
+}
+
+void LiveEngineDialog::StartEngine() {
+ timer.Start(1000);
+ timer.Bind(wxEVT_TIMER, &LiveEngineDialog::OnTimerTick, this);
+}
+
+void LiveEngineDialog::TogglePauseEngine(wxCommandEvent &event) {
+ if (timer.IsRunning()) {
+ timer.Stop();
+ engine_pause_button->SetLabel("Continue");
+ } else {
+ timer.Start(1000);
+ engine_pause_button->SetLabel("Pause");
+ }
+}
+
+void LiveEngineDialog::OnTimerTick(wxTimerEvent &event) { wxLogDebug("Tick!"); } \ No newline at end of file
diff --git a/src/game_tab/editor/LiveEngineDialog.hpp b/src/game_tab/editor/LiveEngineDialog.hpp
index 90b1b9f..96155bb 100644
--- a/src/game_tab/editor/LiveEngineDialog.hpp
+++ b/src/game_tab/editor/LiveEngineDialog.hpp
@@ -1,7 +1,16 @@
-#include "ochess.hpp"
#include "LiveEngineDialogFB.h"
+#include "UCI.hpp"
+#include "ochess.hpp"
+#include <wx/timer.h>
class LiveEngineDialog : public LiveEngineDialogFB {
+ uciadapter::UCI *engine;
+ std::string engine_name;
+ wxTimer timer;
+
public:
- LiveEngineDialog(wxWindow *parent);
+ LiveEngineDialog(wxWindow *parent, std::string engine_name);
+ void StartEngine();
+ void TogglePauseEngine(wxCommandEvent &event);
+ void OnTimerTick(wxTimerEvent &event);
}; \ No newline at end of file
diff --git a/src/game_tab/editor/LiveEngineDialogFB.cpp b/src/game_tab/editor/LiveEngineDialogFB.cpp
index 4d96ed4..11234dd 100644
--- a/src/game_tab/editor/LiveEngineDialogFB.cpp
+++ b/src/game_tab/editor/LiveEngineDialogFB.cpp
@@ -25,13 +25,19 @@ LiveEngineDialogFB::LiveEngineDialogFB( wxWindow* parent, wxWindowID id, const w
current_engine = new wxStaticText( this, wxID_ANY, wxT("???"), wxDefaultPosition, wxDefaultSize, 0 );
current_engine->Wrap( -1 );
- current_engine_sizer->Add( current_engine, 0, wxALL, 5 );
+ current_engine_sizer->Add( current_engine, 0, wxALIGN_CENTER_VERTICAL|wxALL, 5 );
+
+
+ current_engine_sizer->Add( 0, 0, 1, wxEXPAND, 5 );
+
+ engine_pause_button = new wxButton( this, LIVE_ENGINE_PAUSE_BUTTON, wxT("Pause"), wxDefaultPosition, wxDefaultSize, 0 );
+ current_engine_sizer->Add( engine_pause_button, 0, wxALL, 5 );
main_sizer->Add( current_engine_sizer, 0, wxEXPAND, 5 );
lines_list = new wxListCtrl( this, wxID_ANY, wxDefaultPosition, wxDefaultSize, wxLC_REPORT );
- main_sizer->Add( lines_list, 0, wxALL|wxEXPAND, 5 );
+ main_sizer->Add( lines_list, 1, wxALL|wxEXPAND, 5 );
this->SetSizer( main_sizer );
diff --git a/src/game_tab/editor/LiveEngineDialogFB.h b/src/game_tab/editor/LiveEngineDialogFB.h
index 307eae1..8c9c061 100644
--- a/src/game_tab/editor/LiveEngineDialogFB.h
+++ b/src/game_tab/editor/LiveEngineDialogFB.h
@@ -15,12 +15,17 @@
#include <wx/font.h>
#include <wx/colour.h>
#include <wx/settings.h>
+#include <wx/button.h>
+#include <wx/bitmap.h>
+#include <wx/image.h>
+#include <wx/icon.h>
#include <wx/sizer.h>
#include <wx/listctrl.h>
#include <wx/dialog.h>
///////////////////////////////////////////////////////////////////////////
+#define LIVE_ENGINE_PAUSE_BUTTON 1000
///////////////////////////////////////////////////////////////////////////////
/// Class LiveEngineDialogFB
@@ -32,6 +37,7 @@ class LiveEngineDialogFB : public wxDialog
protected:
wxStaticText* current_engine_label;
wxStaticText* current_engine;
+ wxButton* engine_pause_button;
wxListCtrl* lines_list;
public: