aboutsummaryrefslogtreecommitdiff
path: root/src/game_tab
diff options
context:
space:
mode:
authorLoic Guegan <manzerbredes@mailbox.org>2022-12-29 13:00:23 +0100
committerLoic Guegan <manzerbredes@mailbox.org>2022-12-29 13:00:23 +0100
commitfdab451352d7de558132848807f4dac6fb22e60d (patch)
tree6b30e893c109f44d01511dfd5f80e40674a93cce /src/game_tab
parentaa94a41353e5df639548ce2ca21a0db83f7c3027 (diff)
Improve piece animation code
Diffstat (limited to 'src/game_tab')
-rw-r--r--src/game_tab/left_panel/board/BoardCanvas.cpp75
-rw-r--r--src/game_tab/left_panel/board/BoardCanvas.hpp24
2 files changed, 52 insertions, 47 deletions
diff --git a/src/game_tab/left_panel/board/BoardCanvas.cpp b/src/game_tab/left_panel/board/BoardCanvas.cpp
index 7445c57..23a013e 100644
--- a/src/game_tab/left_panel/board/BoardCanvas.cpp
+++ b/src/game_tab/left_panel/board/BoardCanvas.cpp
@@ -4,20 +4,21 @@ wxDEFINE_EVENT(PLAY_MOVE_EVENT, wxCommandEvent);
BoardCanvas::BoardCanvas(wxFrame *parent)
: wxPanel(parent), black_side(false), is_black_turn(true), frozen(false),
- lock_square_size(false), t(new Theme()), t_captures(new Theme()), buffer(nullptr) {
+ lock_square_size(false), t(new Theme()), t_captures(new Theme()) {
board = "rnbqkbnrpppppppp PPPPPPPPRNBQKBNR";
is_dragging = false;
valid_drag = false;
- reuseBuffer=false;
+ adata.reuseBuffer=false;
+ adata.buffer=nullptr;
t_captures->ResizePieces(t->GetPiecesSizes() * CAPTURE_FACTOR);
SetClockTime(-1, -1, -1, false);
SetClockTime(-1, -1, -1, true);
ApplyPreferences();
// The following should be called when using an EVT_PAINT handler
SetBackgroundStyle(wxBG_STYLE_PAINT);
- duration=200;
- duration_fast=80;
- fps=30;
+ adata.duration=200;
+ adata.duration_fast=80;
+ adata.fps=30;
Bind(wxEVT_KEY_DOWN, [p=this](wxKeyEvent &e){e.ResumePropagation(1);e.Skip();});
Bind(wxEVT_KEY_UP, [p=this](wxKeyEvent &e){e.ResumePropagation(1);e.Skip();});
@@ -42,7 +43,7 @@ void BoardCanvas::OnPaint(wxPaintEvent &event) {
dc.SetBackground(*wxWHITE_BRUSH);
dc.Clear();
- if(!reuseBuffer){
+ if(!adata.reuseBuffer){
// Setting up required attributes
REFRESH_MOUSE_LOCATION();
square_width = t->GetSquaresSizes();
@@ -55,27 +56,27 @@ void BoardCanvas::OnPaint(wxPaintEvent &event) {
boardY = 0;
// Setup buffer (later use for animations)
- if(buffer!=nullptr)
- free(buffer);
- buffer=new wxBitmap(canvas_size.x,canvas_size.y,32);
- wxMemoryDC memDC(*buffer);
+ if(adata.buffer!=nullptr)
+ free(adata.buffer);
+ adata.buffer=new wxBitmap(canvas_size.x,canvas_size.y,32);
+ wxMemoryDC memDC(*adata.buffer);
DrawBoard(memDC);
dc.Blit(0,0,canvas_size.x,canvas_size.y,(wxDC*)&memDC,0,0);
}
else {
// Otherwise reuse buffer and animate. TEST CODE FOR NOW:
- dc.DrawBitmap(*buffer, 0, 0, true);
- double frames=duration/(1000/fps);
- double percent=frame/frames;
+ dc.DrawBitmap(*adata.buffer, 0, 0, true);
+ double frames=adata.duration/(1000/adata.fps);
+ double percent=adata.frame/frames;
// Draw moving piece
- dc.DrawBitmap(*t->Get(piece_moved),
- src.x + frame*(transVect.x/frames),
- src.y + frame*(transVect.y/frames), false);
+ dc.DrawBitmap(*t->Get(adata.piece_moved),
+ adata.src.x + adata.frame*(adata.transVect.x/frames),
+ adata.src.y + adata.frame*(adata.transVect.y/frames), false);
// end drawing
- frame++;
- if(frame>=frames){
- reuseBuffer=false;
- SetupBoard(final_board, final_is_black_turn, final_captures);
+ adata.frame++;
+ if(adata.frame>=frames){
+ adata.reuseBuffer=false;
+ SetupBoard(adata.final_board, adata.final_is_black_turn, adata.final_captures);
}
}
}
@@ -111,17 +112,17 @@ void BoardCanvas::SetupBoard(std::string board, bool is_black_turn,
}
void BoardCanvas::Animate(std::string board, bool is_black_turn, std::map<char, std::uint8_t> captures, std::string src, std::string dst,bool faster){
- this->final_board=board;
- this->final_is_black_turn=is_black_turn;
- this->final_captures=captures;
+ adata.final_board=board;
+ adata.final_is_black_turn=is_black_turn;
+ adata.final_captures=captures;
std::uint8_t pfile = src[0]-'a';
std::uint8_t prank = src[1]-'1';
- this->piece_moved = this->board[pfile + 8 * (7-prank)]; // Piece to move
+ adata.piece_moved = this->board[pfile + 8 * (7-prank)]; // Piece to move
// Now remove the piece that will be moved
this->board[pfile + 8 * (7-prank)]=' ';
- wxMemoryDC memDC(*buffer);
+ wxMemoryDC memDC(*adata.buffer);
DrawBoard(memDC);
// Now compute piece start position and translation vector (Copy paste from DrawBoard())
@@ -133,8 +134,8 @@ void BoardCanvas::Animate(std::string board, bool is_black_turn, std::map<char,
}
std::uint32_t x = boardX + (7 - pfile) * square_width;
std::uint32_t y = boardY + prank * square_width;
- this->src.x = x + centrer_offset;
- this->src.y = y + centrer_offset;
+ adata.src.x = x + centrer_offset;
+ adata.src.y = y + centrer_offset;
// Now dst:
pfile = dst[0]-'a';
prank = dst[1]-'1';
@@ -144,16 +145,16 @@ void BoardCanvas::Animate(std::string board, bool is_black_turn, std::map<char,
}
x = boardX + (7 - pfile) * square_width;
y = boardY + prank * square_width;
- transVect.x=x-this->src.x+centrer_offset;
- transVect.y=y-this->src.y+centrer_offset;
+ adata.transVect.x=x-adata.src.x+centrer_offset;
+ adata.transVect.y=y-adata.src.y+centrer_offset;
// Start animation:
- reuseBuffer=true;
- int duration_backup=duration;
- duration=faster ? duration_fast : duration;
- frame=0;
- int frames=duration/(1000/fps); // total number of frames
- int time_per_frame=duration/frames;
+ adata.reuseBuffer=true;
+ int duration_backup=adata.duration;
+ adata.duration=faster ? adata.duration_fast : adata.duration;
+ adata.frame=0;
+ int frames=adata.duration/(1000/adata.fps); // total number of frames
+ int time_per_frame=adata.duration/frames;
wxStopWatch sw;
for(int i=frames;i>0;i--){
Refresh();
@@ -164,8 +165,8 @@ void BoardCanvas::Animate(std::string board, bool is_black_turn, std::map<char,
}
sw.Start(0);
}
- duration=faster ? duration_backup : duration_backup;
- reuseBuffer=false;
+ adata.duration=faster ? duration_backup : duration_backup;
+ adata.reuseBuffer=false;
}
void BoardCanvas::DrawBoard(wxDC &dc) {
diff --git a/src/game_tab/left_panel/board/BoardCanvas.hpp b/src/game_tab/left_panel/board/BoardCanvas.hpp
index eeff44d..36e1cf2 100644
--- a/src/game_tab/left_panel/board/BoardCanvas.hpp
+++ b/src/game_tab/left_panel/board/BoardCanvas.hpp
@@ -40,6 +40,19 @@ wxDECLARE_EVENT(NEXT_MOVE_EVENT, wxCommandEvent);
typedef std::tuple<short, short, short> ClockTime;
+// Drawing buffer (ANIMATIONS)
+typedef struct AnimState {
+ wxBitmap *buffer;
+ bool reuseBuffer;
+ int frame,duration,fps,duration_fast;
+ std::string final_board;
+ bool final_is_black_turn;
+ std::map<char, std::uint8_t> final_captures;
+ char piece_moved;
+ wxPoint src;
+ wxPoint transVect;
+} AnimState;
+
class BoardCanvas : public wxPanel {
// *t is theme for board+pieces and
// *t_captures is theme for captured pieces (scale down version of t)
@@ -57,16 +70,7 @@ class BoardCanvas : public wxPanel {
ClockTime black_time, white_time;
bool frozen,lock_square_size;
- // Drawing buffer (ANIMATIONS)
- wxBitmap *buffer;
- bool reuseBuffer;
- int frame,duration,fps,duration_fast;
- std::string final_board;
- bool final_is_black_turn;
- std::map<char, std::uint8_t> final_captures;
- char piece_moved;
- wxPoint src;
- wxPoint transVect;
+ AnimState adata;
public:
BoardCanvas(wxFrame *parent);