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authorLoic Guegan <manzerbredes@mailbox.org>2023-06-03 15:44:46 +0200
committerLoic Guegan <manzerbredes@mailbox.org>2023-06-03 15:44:46 +0200
commit8b37da88aad90475f666ac27de5027843281cd22 (patch)
tree51d203bbddfe998b216eabd1c5a11ec55fe0b7ce /src/game_tab/right_panel/editor/EditorCanvas.cpp
parent9bc06b941a1499543a51c2c2032042d18596badd (diff)
Improve ui icons
Diffstat (limited to 'src/game_tab/right_panel/editor/EditorCanvas.cpp')
-rw-r--r--src/game_tab/right_panel/editor/EditorCanvas.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game_tab/right_panel/editor/EditorCanvas.cpp b/src/game_tab/right_panel/editor/EditorCanvas.cpp
index 1df39b9..03fec96 100644
--- a/src/game_tab/right_panel/editor/EditorCanvas.cpp
+++ b/src/game_tab/right_panel/editor/EditorCanvas.cpp
@@ -2,7 +2,7 @@
EditorCanvas::EditorCanvas(wxFrame *parent, std::shared_ptr<Game> game)
: wxPanel(parent), game(game) {
- hide_icon = LoadPNG("hide", wxSize(CGEditor::status.MoveIconWidth,
+ hide_icon = LoadPNG("ui_eye_close", wxSize(CGEditor::status.MoveIconWidth,
CGEditor::status.MoveIconWidth));
t.ResizePieces(CGEditor::status.MoveIconWidth);