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authorLoic Guegan <manzerbredes@mailbox.org>2023-01-10 11:14:25 +0100
committerLoic Guegan <manzerbredes@mailbox.org>2023-01-10 11:14:25 +0100
commite069a29f99dfb6e1139f47f3bb291902752d1283 (patch)
tree746ffcbfc5d17f076a34eed6a86fb086df979526 /src/game_tab/left_panel/GameTabLeftPanel.hpp
parent179a173b3b063a6e9e9807912919b77abbbe5115 (diff)
Debug animations, LiveEngine and improve arrow/squares highlights
Diffstat (limited to 'src/game_tab/left_panel/GameTabLeftPanel.hpp')
-rw-r--r--src/game_tab/left_panel/GameTabLeftPanel.hpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game_tab/left_panel/GameTabLeftPanel.hpp b/src/game_tab/left_panel/GameTabLeftPanel.hpp
index 2dec70d..6bd6b38 100644
--- a/src/game_tab/left_panel/GameTabLeftPanel.hpp
+++ b/src/game_tab/left_panel/GameTabLeftPanel.hpp
@@ -13,7 +13,7 @@ class GameTabLeftPanel : public TabGameLeftPanel {
BoardCanvas *board_canvas;
bool repeat;
HalfMove *last_move;
- std::vector<std::string> engine_arrows;
+ std::vector<GameState::Arrow> engine_arrows;
public:
GameTabLeftPanel(wxFrame *parent, std::shared_ptr<Game> game);