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authorLoic Guegan <manzerbredes@mailbox.org>2022-02-27 16:29:14 +0100
committerLoic Guegan <manzerbredes@mailbox.org>2022-02-27 16:29:14 +0100
commit0e18d4ac8718414fd6192cc2983b7cd44f5fd28a (patch)
tree45c47dae3573e75fa98505378da9641a6936882b /src/game_tab/editor/EditorPanel.cpp
parent5f209bd1d566adc21b061633781cbe54eb72648a (diff)
Improve live engine dialog
Diffstat (limited to 'src/game_tab/editor/EditorPanel.cpp')
-rw-r--r--src/game_tab/editor/EditorPanel.cpp3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/game_tab/editor/EditorPanel.cpp b/src/game_tab/editor/EditorPanel.cpp
index 892673f..31fd33c 100644
--- a/src/game_tab/editor/EditorPanel.cpp
+++ b/src/game_tab/editor/EditorPanel.cpp
@@ -1,4 +1,5 @@
#include "EditorPanel.hpp"
+#include "LiveEngineDialog.hpp"
wxDEFINE_EVENT(GOTO_MOVE_EVENT, wxCommandEvent);
wxDEFINE_EVENT(DELETE_MOVE_EVENT, wxCommandEvent);
@@ -16,6 +17,8 @@ EditorPanel::EditorPanel(wxFrame *parent, Game *game)
tagTextCtrl->SetHint("Tag");
valueTextCtrl->SetHint("Value");
+ LiveEngineDialog *diag=new LiveEngineDialog(this);
+ diag->Show();
RefreshTagsList();
// Bind events