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authorLoic Guegan <manzerbredes@mailbox.org>2022-02-28 18:51:47 +0100
committerLoic Guegan <manzerbredes@mailbox.org>2022-02-28 18:51:47 +0100
commita8c59c41bc103f0336d9982369be5dd85ac68111 (patch)
treefb6bfea03fe6b000fc7f3c4a0421388cd6a13d57 /src/base_tab/gamebase/PGNGameBase.hpp
parent8f1e8fa106107c61c7ac62fa0f13340537ba4d23 (diff)
Fix majors memory leaks (TODO: shared_ptr for Game objects and implement ~Game())
Diffstat (limited to 'src/base_tab/gamebase/PGNGameBase.hpp')
-rw-r--r--src/base_tab/gamebase/PGNGameBase.hpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/base_tab/gamebase/PGNGameBase.hpp b/src/base_tab/gamebase/PGNGameBase.hpp
index 982f57c..4f39e1a 100644
--- a/src/base_tab/gamebase/PGNGameBase.hpp
+++ b/src/base_tab/gamebase/PGNGameBase.hpp
@@ -8,6 +8,7 @@ class PGNGameBase : public GameBase {
public:
PGNGameBase(std::string pgn_file);
+ ~PGNGameBase();
Game *GetGame(std::uint32_t id);
bool NextGame();
Game *GetCurrentGame();