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authorLoic Guegan <manzerbredes@mailbox.org>2022-02-26 12:30:07 +0100
committerLoic Guegan <manzerbredes@mailbox.org>2022-02-26 12:30:07 +0100
commite0a1894928abb8361f959a147066e94e2cda996b (patch)
tree1ce31d0dda368d6b1c5527aa28d11543e620ee1e /src/base_tab/AppendGameDialogBF.h
parent3b6e7d39cf2d03f2e43c249ece6da32f1f8030a7 (diff)
Improve database game import
Diffstat (limited to 'src/base_tab/AppendGameDialogBF.h')
-rw-r--r--src/base_tab/AppendGameDialogBF.h51
1 files changed, 51 insertions, 0 deletions
diff --git a/src/base_tab/AppendGameDialogBF.h b/src/base_tab/AppendGameDialogBF.h
new file mode 100644
index 0000000..a2c1871
--- /dev/null
+++ b/src/base_tab/AppendGameDialogBF.h
@@ -0,0 +1,51 @@
+///////////////////////////////////////////////////////////////////////////
+// C++ code generated with wxFormBuilder (version 3.10.1-40-g8042f487)
+// http://www.wxformbuilder.org/
+//
+// PLEASE DO *NOT* EDIT THIS FILE!
+///////////////////////////////////////////////////////////////////////////
+
+#pragma once
+
+#include <wx/artprov.h>
+#include <wx/xrc/xmlres.h>
+#include <wx/string.h>
+#include <wx/stattext.h>
+#include <wx/gdicmn.h>
+#include <wx/font.h>
+#include <wx/colour.h>
+#include <wx/settings.h>
+#include <wx/listbox.h>
+#include <wx/button.h>
+#include <wx/bitmap.h>
+#include <wx/image.h>
+#include <wx/icon.h>
+#include <wx/sizer.h>
+#include <wx/dialog.h>
+
+///////////////////////////////////////////////////////////////////////////
+
+#define ID_DIALOG_CANCEL_BUTTON 1000
+#define ID_DIALOG_IMPORT_BUTTON 1001
+
+///////////////////////////////////////////////////////////////////////////////
+/// Class AppendGameDialogBF
+///////////////////////////////////////////////////////////////////////////////
+class AppendGameDialogBF : public wxDialog
+{
+ private:
+
+ protected:
+ wxStaticText* main_label;
+ wxListBox* game_list;
+ wxButton* cancel_button;
+ wxButton* import_button;
+
+ public:
+
+ AppendGameDialogBF( wxWindow* parent, wxWindowID id = wxID_ANY, const wxString& title = wxEmptyString, const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxSize( 388,263 ), long style = wxDEFAULT_DIALOG_STYLE );
+
+ ~AppendGameDialogBF();
+
+};
+