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authorLoic Guegan <manzerbredes@mailbox.org>2023-05-02 19:55:56 +0200
committerLoic Guegan <manzerbredes@mailbox.org>2023-05-02 19:55:56 +0200
commitab8ca08cb2ece9c1e362f917bde33107892a0ac6 (patch)
tree1e214d1fe5211193d4ab29025231190fb94a23d3 /TODO.md
parentffed9d86fce8cd6c382829075c94b8e1cf1865c6 (diff)
Update cgeditor and CMake integrationv0.0.2
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- [x] Disable the "Analyze entire game" button (Not Yet Implemented)
- [x] Keep engine evaluation bar visible (and best move arrows) as long as the live engine dialog is open
- [x] Debug engine name in the EngineTab configuration (use id for engine entry instead of name (otherwise name clash/bugs etc.))
- - [ ] Use static libraries for dependencies
- - [ ] Update PGNP to last commit
+ - [x] Use static libraries for dependencies
+ - [x] Update PGNP to last commit
## Additional Features
- [x] Add a live evaluation bar to the BoardCanvas