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authorLoic Guegan <loic.guegan@mailbox.org>2023-12-25 09:11:45 +0100
committerLoic Guegan <loic.guegan@mailbox.org>2023-12-25 09:11:45 +0100
commit16f7128a0c81a508940ee1a8e8d1b8fe36f83259 (patch)
tree690523d91c2b66d804e9db98143ff716ef1bba89 /src/screen.c
parent14e9dd9258eaf62dba3867bb6edc9cd8687125c4 (diff)
Minor changes
Diffstat (limited to 'src/screen.c')
-rw-r--r--src/screen.c10
1 files changed, 9 insertions, 1 deletions
diff --git a/src/screen.c b/src/screen.c
index 24a1eb8..d312a8d 100644
--- a/src/screen.c
+++ b/src/screen.c
@@ -12,7 +12,8 @@ void ScreenInit(int width, int height){
Screen.originX=(width-64*Screen.pixel)/2;
Screen.originY=(height-32*Screen.pixel)/2;
ScreenClear();
-
+
+ SetTraceLogLevel(LOG_ERROR); // Disable anoying raylib logs
InitWindow(width, height, "Chip-8 Emulator");
SetTargetFPS(60); // Set game to run at 60 frames-per-second
}
@@ -43,6 +44,13 @@ void ScreenSetPixel(int x, int y, unsigned char state){
Screen.pixels[x+y*64]=(state==0) ? 0: 1;
}
+void ScreenPixelFlip(int x, int y){
+ if(Screen.pixels[x+y*64]==0)
+ Screen.pixels[x+y*64]=1;
+ else
+ Screen.pixels[x+y*64]=0;
+}
+
void ScreenClose(){
CloseWindow(); // Close window and OpenGL context
}