diff options
| author | Loic Guegan <manzerbredes@mailbox.org> | 2023-01-10 17:13:23 +0100 |
|---|---|---|
| committer | Loic Guegan <manzerbredes@mailbox.org> | 2023-01-10 17:13:23 +0100 |
| commit | 6ebd96825576b2da8e8acf2ac85d0b82a7531424 (patch) | |
| tree | 7af1484cbf3a4b6529cabcbd94f0ed1d320c3f2c /tests/chessarbiter.cpp | |
| parent | db78ff212da7abed937b03b120b1cf1afba2f37f (diff) | |
Add # sign to SAN moves when player is checkmate
Diffstat (limited to 'tests/chessarbiter.cpp')
| -rw-r--r-- | tests/chessarbiter.cpp | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/tests/chessarbiter.cpp b/tests/chessarbiter.cpp index 931b545..1c013cc 100644 --- a/tests/chessarbiter.cpp +++ b/tests/chessarbiter.cpp @@ -524,4 +524,9 @@ TEST_CASE("Specific bugs found on a game", "[BugFixes]") { a.Play("d6d3"); CHECK(!a.IsCheck(false)); CHECK(a.GetSAN()=="Qd3"); + + // Bug 7 SAN move that lead to checkmate must have a # sign on the SAN moves + a.Setup("rnb1k1nr/pppp1ppp/4P3/8/1b3B2/1Nq5/PPP1PPPP/R2KNB1R b kq - 16 12"); + a.Play("c3e1"); + CHECK(a.GetSAN()=="Qxe1#"); }
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