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authorLoic Guegan <manzerbredes@mailbox.org>2023-01-02 08:10:43 +0100
committerLoic Guegan <manzerbredes@mailbox.org>2023-01-02 08:10:43 +0100
commitf5c83d0609d2fd2030a2339a4a7d75d96fdf1b15 (patch)
tree4daf0f82129cfdb8a97578cfa03dded6e5e08c12 /src/CGEditor.hpp
parent31c332da9ab426daa73b68772d0ef9c1b0744a50 (diff)
Simplify editor events processing
Diffstat (limited to 'src/CGEditor.hpp')
-rw-r--r--src/CGEditor.hpp6
1 files changed, 5 insertions, 1 deletions
diff --git a/src/CGEditor.hpp b/src/CGEditor.hpp
index e463170..e113325 100644
--- a/src/CGEditor.hpp
+++ b/src/CGEditor.hpp
@@ -23,10 +23,14 @@ class CGEditor {
protected:
Status status;
- ///@brief Draw the Chess Game Editor on the canvas using current status
+ /// @brief Draw the Chess Game Editor on the canvas using current status
void Draw();
+ /// @brief Process the events generated during the drawing
+ bool ProcessEvents();
/// @brief Draw an element on the canvas
virtual void DrawElement(const Element &) = 0;
+ /// @brief Handle event that occured during editor drawing
+ virtual void HandleEvent(const Event &) = 0;
public:
CGEditor();