diff options
Diffstat (limited to 'src/View/MainWindow.hpp')
| -rw-r--r-- | src/View/MainWindow.hpp | 43 |
1 files changed, 43 insertions, 0 deletions
diff --git a/src/View/MainWindow.hpp b/src/View/MainWindow.hpp new file mode 100644 index 0000000..072a7ec --- /dev/null +++ b/src/View/MainWindow.hpp @@ -0,0 +1,43 @@ + + + +#include <iostream> +#include <vector> +#include <string> +#include <sstream> +#include "../Model/Stats.hpp" +#include <SFML/Window.hpp> +#include <SFML/Graphics.hpp> + + +class MainWindow : public sf::RenderWindow{ + + private: + std::vector<sf::Color> m_skin; + //int m_windowMargin; + //int m_sizeCell; + + sf::Font m_font; + //Coordonates + sf::Vector2u m_windowSize; + sf::Vector2u m_gridSize; + sf::Vector2u m_cellSize; + + sf::Vector2u m_gridPosition; + int m_spaceBetweenCell; + + public: + MainWindow(int width, int height, std::string title); + ~MainWindow(); + + void clearBG(); + void drawGrid(std::vector<std::vector<int> > grid, bool gameIsOver); + void drawCell(int x, int y, int value); + sf::Color getCellColor(int value); + + void drawGameOver(int gridX, int griY); + + void drawATH(Stats stats); + + void drawGame(std::vector<std::vector<int> > grid, bool gameIsOver, Stats stats); +}; |
