From 679c735596168228ad0df4e42a3768c61c809a40 Mon Sep 17 00:00:00 2001 From: Loic Guegan Date: Sun, 1 Jan 2023 14:12:57 +0100 Subject: Improve game tab --- src/game_tab/left_panel/board/BoardCanvas.cpp | 9 +-------- src/game_tab/left_panel/board/BoardCanvas.hpp | 6 ------ 2 files changed, 1 insertion(+), 14 deletions(-) (limited to 'src/game_tab/left_panel/board') diff --git a/src/game_tab/left_panel/board/BoardCanvas.cpp b/src/game_tab/left_panel/board/BoardCanvas.cpp index 7f2c38d..1a85176 100644 --- a/src/game_tab/left_panel/board/BoardCanvas.cpp +++ b/src/game_tab/left_panel/board/BoardCanvas.cpp @@ -75,10 +75,6 @@ void BoardCanvas::OnPaint(wxPaintEvent &event) { adata.src.y + adata.frame*(adata.transVect.y/adata.frames), false); // end drawing adata.frame++; - if(adata.frame>=adata.frames){ - adata.reuseBuffer=false; - SetupBoard(adata.final_board, adata.final_is_black_turn, adata.final_captures,white_player,black_player); - } } } @@ -116,10 +112,6 @@ void BoardCanvas::SetupBoard(std::string board, bool is_black_turn, } void BoardCanvas::Animate(const std::string &board, bool is_black_turn, std::map captures, std::string src, std::string dst,bool faster){ - adata.final_board=board; - adata.final_is_black_turn=is_black_turn; - adata.final_captures=captures; - std::uint8_t pfile = src[0]-'a'; std::uint8_t prank = src[1]-'1'; adata.piece_moved = this->board[pfile + 8 * (7-prank)]; // Piece to move @@ -172,6 +164,7 @@ void BoardCanvas::Animate(const std::string &board, bool is_black_turn, std::map } adata.duration=faster ? duration_backup : duration_backup; adata.reuseBuffer=false; + SetupBoard(board, is_black_turn, captures,white_player,black_player); } void BoardCanvas::DrawBoard(wxDC &dc) { diff --git a/src/game_tab/left_panel/board/BoardCanvas.hpp b/src/game_tab/left_panel/board/BoardCanvas.hpp index 30f0d06..b26526f 100644 --- a/src/game_tab/left_panel/board/BoardCanvas.hpp +++ b/src/game_tab/left_panel/board/BoardCanvas.hpp @@ -50,12 +50,6 @@ typedef struct AnimState { int duration,duration_fast; /// @brief Animation FPS std::uint8_t fps; - /// @brief Board to draw at the end of the animation - std::string final_board; - /// @brief Which player is to move at the end of the animation - bool final_is_black_turn; - /// @brief Final state of captured pieces at the end of the animation - std::map final_captures; /// @brief Current animated piece char piece_moved; /// @brief Starting point of the animated piece -- cgit v1.2.3 From ea76a42c6bb6c4432cb6a85e4388421c3ffd96f2 Mon Sep 17 00:00:00 2001 From: Loic Guegan Date: Sun, 1 Jan 2023 14:48:46 +0100 Subject: Update --- src/game_tab/left_panel/board/BoardCanvas.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/game_tab/left_panel/board') diff --git a/src/game_tab/left_panel/board/BoardCanvas.cpp b/src/game_tab/left_panel/board/BoardCanvas.cpp index 1a85176..ba6519f 100644 --- a/src/game_tab/left_panel/board/BoardCanvas.cpp +++ b/src/game_tab/left_panel/board/BoardCanvas.cpp @@ -16,7 +16,7 @@ BoardCanvas::BoardCanvas(wxFrame *parent) ApplyPreferences(); // The following should be called when using an EVT_PAINT handler SetBackgroundStyle(wxBG_STYLE_PAINT); - adata.duration=200; + adata.duration=5000; adata.duration_fast=80; adata.fps=30; // Let GameTableLeftPanel process keyboard events: -- cgit v1.2.3 From f0e6f0b665527e027938d421bf5567d669b285c7 Mon Sep 17 00:00:00 2001 From: Loic Guegan Date: Sun, 1 Jan 2023 16:09:23 +0100 Subject: Update --- src/game_tab/left_panel/board/BoardCanvas.cpp | 7 ++++++- 1 file changed, 6 insertions(+), 1 deletion(-) (limited to 'src/game_tab/left_panel/board') diff --git a/src/game_tab/left_panel/board/BoardCanvas.cpp b/src/game_tab/left_panel/board/BoardCanvas.cpp index ba6519f..29eac3e 100644 --- a/src/game_tab/left_panel/board/BoardCanvas.cpp +++ b/src/game_tab/left_panel/board/BoardCanvas.cpp @@ -22,6 +22,9 @@ BoardCanvas::BoardCanvas(wxFrame *parent) // Let GameTableLeftPanel process keyboard events: Bind(wxEVT_KEY_DOWN, [p=this](wxKeyEvent &e){e.ResumePropagation(1);e.Skip();}); Bind(wxEVT_KEY_UP, [p=this](wxKeyEvent &e){e.ResumePropagation(1);e.Skip();}); + Bind(wxEVT_PAINT, &BoardCanvas::OnPaint, this); + //Bind(wxEVT_IDLE, [p=this](wxIdleEvent& event){p->Refresh();p->Update();}); + } BoardCanvas::~BoardCanvas() { @@ -44,6 +47,7 @@ void BoardCanvas::OnPaint(wxPaintEvent &event) { wxBufferedPaintDC dc(this); dc.SetBackground(*wxWHITE_BRUSH); dc.Clear(); + wxLogDebug("lll"); if(!adata.reuseBuffer){ // Setting up required attributes @@ -73,6 +77,7 @@ void BoardCanvas::OnPaint(wxPaintEvent &event) { dc.DrawBitmap(*t->Get(adata.piece_moved), adata.src.x + adata.frame*(adata.transVect.x/adata.frames), adata.src.y + adata.frame*(adata.transVect.y/adata.frames), false); + wxLogDebug("Here: %d",(int)adata.src.y + adata.frame*(adata.transVect.y/adata.frames)); // end drawing adata.frame++; } @@ -404,6 +409,6 @@ void BoardCanvas::SetClockTime(short hours, short min, short sec, } } -wxBEGIN_EVENT_TABLE(BoardCanvas, wxPanel) EVT_PAINT(BoardCanvas::OnPaint) +wxBEGIN_EVENT_TABLE(BoardCanvas, wxPanel) EVT_MOUSE_EVENTS(BoardCanvas::MouseEvent) wxEND_EVENT_TABLE() -- cgit v1.2.3 From 29d5850b2f44ad520fc89324a110a721ac08841b Mon Sep 17 00:00:00 2001 From: Loic Guegan Date: Sun, 1 Jan 2023 20:21:23 +0100 Subject: Improve board canvas --- src/game_tab/Game.cpp | 6 ++++++ src/game_tab/Game.hpp | 1 + src/game_tab/left_panel/GameTabLeftPanel.cpp | 23 +++++++++++++++++++++-- src/game_tab/left_panel/GameTabLeftPanel.hpp | 4 ++-- src/game_tab/left_panel/board/BoardCanvas.cpp | 26 +++++++++++++++----------- src/game_tab/left_panel/board/BoardCanvas.hpp | 1 + src/game_tab/left_panel/board/Theme.cpp | 5 ++++- src/game_tab/left_panel/board/Theme.hpp | 2 +- 8 files changed, 51 insertions(+), 17 deletions(-) (limited to 'src/game_tab/left_panel/board') diff --git a/src/game_tab/Game.cpp b/src/game_tab/Game.cpp index fdc754a..8ab67cb 100644 --- a/src/game_tab/Game.cpp +++ b/src/game_tab/Game.cpp @@ -142,6 +142,12 @@ void Game::Next() { } } +HalfMove *Game::GetNextMove(){ + if(current!=nullptr) + return current->GetMainline(); + return moves; +} + void Game::SetCurrent(HalfMove *m) { current = m; } std::string Game::GetFen() { diff --git a/src/game_tab/Game.hpp b/src/game_tab/Game.hpp index 9398056..e0337ce 100644 --- a/src/game_tab/Game.hpp +++ b/src/game_tab/Game.hpp @@ -27,6 +27,7 @@ public: void SetTag(std::string tagname, std::string value); void DeleteTag(std::string tagname); HalfMove *GetCurrentMove(); + HalfMove *GetNextMove(); HalfMove *GetMoves(); std::string GetFen(); std::string GetResult(); diff --git a/src/game_tab/left_panel/GameTabLeftPanel.cpp b/src/game_tab/left_panel/GameTabLeftPanel.cpp index 1142e99..fd89791 100644 --- a/src/game_tab/left_panel/GameTabLeftPanel.cpp +++ b/src/game_tab/left_panel/GameTabLeftPanel.cpp @@ -21,6 +21,7 @@ GameTabLeftPanel::GameTabLeftPanel(wxFrame *parent, std::shared_ptr game) // Configure FEN field fen_text_field->SetFont(wxFont(*wxNORMAL_FONT).Bold().Larger()); + last_move=game->GetCurrentMove(); // Bind events: Bind(PLAY_MOVE_EVENT, &GameTabLeftPanel::OnPlay, this, wxID_ANY); @@ -62,12 +63,12 @@ GameTabLeftPanel::GameTabLeftPanel(wxFrame *parent, std::shared_ptr game) void GameTabLeftPanel::OnPlay(wxCommandEvent &event) { wxLogDebug("Game tab received PLAY_MOVE_EVENT"); if (game->Play(event.GetString().ToStdString())) { + Notify(true); // Notify other classes wxCommandEvent event(GAME_CHANGE, GetId()); event.SetEventObject(this); ProcessEvent(event); } - Notify(true); } void GameTabLeftPanel::Notify(bool skip_animation) { @@ -78,10 +79,26 @@ void GameTabLeftPanel::Notify(bool skip_animation) { bool animate=false; HalfMove *m = game->GetCurrentMove(); std::string src,dst; + + // Update capture and check if we should to animations during moves change: if (m){ captures = m->GetLineCaptures(); + if(m->HasParent(last_move)){ + UNPACK_ABSOLUTE_MOVE(m->GetAbsoluteMove(),src,dst); + animate=true; + }else if(m->HasChild(last_move)){ + // Accessing last_move here is safe since it is still + // in the tree of moves (since HasChild found it so not deleted) + UNPACK_ABSOLUTE_MOVE(last_move->GetAbsoluteMove(),dst,src); + animate=true; + } + } else if(game->GetNextMove()){ // First move animation + HalfMove *next=game->GetNextMove(); + if(next==last_move){ + UNPACK_ABSOLUTE_MOVE(game->GetNextMove()->GetAbsoluteMove(),dst,src); + animate=true; + } } - // Update board canvas: if(skip_animation || !animate){ @@ -93,6 +110,8 @@ void GameTabLeftPanel::Notify(bool skip_animation) { board_canvas->Animate(chessarbiter::FENParser::Parse(fen).board, game->IsBlackToPlay(), captures,src,dst,repeat); } + // Update last move + last_move=m; // Update fen field: fen_text_field->SetValue(game->GetFen()); } diff --git a/src/game_tab/left_panel/GameTabLeftPanel.hpp b/src/game_tab/left_panel/GameTabLeftPanel.hpp index 359b815..56297d8 100644 --- a/src/game_tab/left_panel/GameTabLeftPanel.hpp +++ b/src/game_tab/left_panel/GameTabLeftPanel.hpp @@ -12,8 +12,8 @@ class GameTabLeftPanel : public TabGameLeftPanel { std::shared_ptr game; BoardCanvas *board_canvas; bool repeat; - std::string last_absolute_move; - + HalfMove *last_move; + public: GameTabLeftPanel(wxFrame *parent, std::shared_ptr game); void Notify(bool skip_animation=false); diff --git a/src/game_tab/left_panel/board/BoardCanvas.cpp b/src/game_tab/left_panel/board/BoardCanvas.cpp index 29eac3e..5297250 100644 --- a/src/game_tab/left_panel/board/BoardCanvas.cpp +++ b/src/game_tab/left_panel/board/BoardCanvas.cpp @@ -19,12 +19,22 @@ BoardCanvas::BoardCanvas(wxFrame *parent) adata.duration=5000; adata.duration_fast=80; adata.fps=30; + adata.buffer=new wxBitmap(500,500,32); // Let GameTableLeftPanel process keyboard events: Bind(wxEVT_KEY_DOWN, [p=this](wxKeyEvent &e){e.ResumePropagation(1);e.Skip();}); Bind(wxEVT_KEY_UP, [p=this](wxKeyEvent &e){e.ResumePropagation(1);e.Skip();}); Bind(wxEVT_PAINT, &BoardCanvas::OnPaint, this); - //Bind(wxEVT_IDLE, [p=this](wxIdleEvent& event){p->Refresh();p->Update();}); + Bind(wxEVT_SIZE, &BoardCanvas::OnResize, this); +} +void BoardCanvas::OnResize(wxSizeEvent &e){ + wxSize size=e.GetSize(); + if(size.x>100 && size.y>100){ + // Setup buffer (use for animations) + if(adata.buffer!=nullptr) + free(adata.buffer); + adata.buffer=new wxBitmap(size.x,size.y,32); + } } BoardCanvas::~BoardCanvas() { @@ -46,8 +56,6 @@ BoardCanvas::BoardCanvas(wxFrame *parent, std::uint32_t square_width, void BoardCanvas::OnPaint(wxPaintEvent &event) { wxBufferedPaintDC dc(this); dc.SetBackground(*wxWHITE_BRUSH); - dc.Clear(); - wxLogDebug("lll"); if(!adata.reuseBuffer){ // Setting up required attributes @@ -60,12 +68,8 @@ void BoardCanvas::OnPaint(wxPaintEvent &event) { boardX = 0; if (boardY > canvas_size.y) boardY = 0; - - // Setup buffer (later use for animations) - if(adata.buffer!=nullptr) - free(adata.buffer); - adata.buffer=new wxBitmap(canvas_size.x,canvas_size.y,32); wxMemoryDC memDC(*adata.buffer); + memDC.Clear(); DrawBoard(memDC); dc.Blit(0,0,canvas_size.x,canvas_size.y,(wxDC*)&memDC,0,0); } @@ -77,8 +81,7 @@ void BoardCanvas::OnPaint(wxPaintEvent &event) { dc.DrawBitmap(*t->Get(adata.piece_moved), adata.src.x + adata.frame*(adata.transVect.x/adata.frames), adata.src.y + adata.frame*(adata.transVect.y/adata.frames), false); - wxLogDebug("Here: %d",(int)adata.src.y + adata.frame*(adata.transVect.y/adata.frames)); - // end drawing + // End drawing adata.frame++; } } @@ -390,7 +393,8 @@ void BoardCanvas::MouseEvent(wxMouseEvent &event) { } void BoardCanvas::Zoom(std::int32_t zoom) { - t->Zoom(zoom); + if(!t->Zoom(zoom)) + return; t_captures->ResizePieces(t->GetPiecesSizes() * CAPTURE_FACTOR); Refresh(); } diff --git a/src/game_tab/left_panel/board/BoardCanvas.hpp b/src/game_tab/left_panel/board/BoardCanvas.hpp index b26526f..76aa60f 100644 --- a/src/game_tab/left_panel/board/BoardCanvas.hpp +++ b/src/game_tab/left_panel/board/BoardCanvas.hpp @@ -89,6 +89,7 @@ public: void MouseEvent(wxMouseEvent &event); void Zoom(std::int32_t zoom); void Swap(); + void OnResize(wxSizeEvent &e); void SetupBoard(std::string board, bool is_black_turn, std::map captures, std::string white_player, std::string black_player); diff --git a/src/game_tab/left_panel/board/Theme.cpp b/src/game_tab/left_panel/board/Theme.cpp index 6ecbafc..0c05fa1 100644 --- a/src/game_tab/left_panel/board/Theme.cpp +++ b/src/game_tab/left_panel/board/Theme.cpp @@ -130,10 +130,13 @@ void Theme::ResizeSquares(std::uint32_t width) { skin_scaled['3']->SetMask(RoundedMask(width, 3)); } -void Theme::Zoom(int amount) { +bool Theme::Zoom(int amount) { double width = skin_scaled['s']->GetWidth() + amount; + if(width<=20) + return false; ResizeSquares(std::max(width, 1.0)); ResizePieces(std::max(width * PIECE_SIZE_FACTOR, 1.0)); + return true; } void Theme::SetSquareRadius(std::uint8_t radius) { diff --git a/src/game_tab/left_panel/board/Theme.hpp b/src/game_tab/left_panel/board/Theme.hpp index 88036d8..b896d09 100644 --- a/src/game_tab/left_panel/board/Theme.hpp +++ b/src/game_tab/left_panel/board/Theme.hpp @@ -29,7 +29,7 @@ public: void ResizeSquaresAndPieces(std::uint32_t width); void SetSquareRadius(std::uint8_t radius); std::uint8_t GetSquareRadius(); - void Zoom(int amount); + bool Zoom(int amount); double GetPiecesSizes(); double GetSquaresSizes(); -- cgit v1.2.3 From dd24427d81d04765cbe3426b511b1ad05952d087 Mon Sep 17 00:00:00 2001 From: Loic Guegan Date: Sun, 1 Jan 2023 20:28:39 +0100 Subject: Debug drawing canvas --- src/game_tab/left_panel/board/BoardCanvas.cpp | 2 +- src/game_tab/left_panel/board/Theme.cpp | 2 ++ src/game_tab/right_panel/editor/EditorCanvas.cpp | 6 +++++- 3 files changed, 8 insertions(+), 2 deletions(-) (limited to 'src/game_tab/left_panel/board') diff --git a/src/game_tab/left_panel/board/BoardCanvas.cpp b/src/game_tab/left_panel/board/BoardCanvas.cpp index 5297250..0e44979 100644 --- a/src/game_tab/left_panel/board/BoardCanvas.cpp +++ b/src/game_tab/left_panel/board/BoardCanvas.cpp @@ -16,7 +16,7 @@ BoardCanvas::BoardCanvas(wxFrame *parent) ApplyPreferences(); // The following should be called when using an EVT_PAINT handler SetBackgroundStyle(wxBG_STYLE_PAINT); - adata.duration=5000; + adata.duration=200; adata.duration_fast=80; adata.fps=30; adata.buffer=new wxBitmap(500,500,32); diff --git a/src/game_tab/left_panel/board/Theme.cpp b/src/game_tab/left_panel/board/Theme.cpp index 0c05fa1..6c662dc 100644 --- a/src/game_tab/left_panel/board/Theme.cpp +++ b/src/game_tab/left_panel/board/Theme.cpp @@ -134,6 +134,8 @@ bool Theme::Zoom(int amount) { double width = skin_scaled['s']->GetWidth() + amount; if(width<=20) return false; + if(width>=180) + return false; ResizeSquares(std::max(width, 1.0)); ResizePieces(std::max(width * PIECE_SIZE_FACTOR, 1.0)); return true; diff --git a/src/game_tab/right_panel/editor/EditorCanvas.cpp b/src/game_tab/right_panel/editor/EditorCanvas.cpp index 3856102..5a0afd0 100644 --- a/src/game_tab/right_panel/editor/EditorCanvas.cpp +++ b/src/game_tab/right_panel/editor/EditorCanvas.cpp @@ -14,13 +14,17 @@ EditorCanvas::EditorCanvas(wxFrame *parent, std::shared_ptr game) color_comments_bg=wxColour(255, 255, 204); color_current_move_bg=wxColour(216, 216, 216); color_menu_item_bg=wxColour(216, 216, 216); - + // The following should be called when using an EVT_PAINT handler + SetBackgroundStyle(wxBG_STYLE_PAINT); + Bind(wxEVT_KEY_DOWN, [p=this](wxKeyEvent &e){e.ResumePropagation(1);e.Skip();}); Bind(wxEVT_KEY_UP, [p=this](wxKeyEvent &e){e.ResumePropagation(1);e.Skip();}); } void EditorCanvas::OnPaint(wxPaintEvent &event) { wxPaintDC current_dc(this); + current_dc.SetBackground(*wxWHITE_BRUSH); + current_dc.Clear(); dc = ¤t_dc; // Refresh canvas size -- cgit v1.2.3 From 98edb4253c0d131b855bee882530fa2b28906fc2 Mon Sep 17 00:00:00 2001 From: Loic Guegan Date: Mon, 2 Jan 2023 08:28:59 +0100 Subject: Debug BoardCanvas --- src/game_tab/left_panel/board/BoardCanvas.cpp | 12 ++++++++---- src/game_tab/left_panel/board/BoardCanvas.hpp | 1 - 2 files changed, 8 insertions(+), 5 deletions(-) (limited to 'src/game_tab/left_panel/board') diff --git a/src/game_tab/left_panel/board/BoardCanvas.cpp b/src/game_tab/left_panel/board/BoardCanvas.cpp index 0e44979..6581934 100644 --- a/src/game_tab/left_panel/board/BoardCanvas.cpp +++ b/src/game_tab/left_panel/board/BoardCanvas.cpp @@ -25,6 +25,11 @@ BoardCanvas::BoardCanvas(wxFrame *parent) Bind(wxEVT_KEY_UP, [p=this](wxKeyEvent &e){e.ResumePropagation(1);e.Skip();}); Bind(wxEVT_PAINT, &BoardCanvas::OnPaint, this); Bind(wxEVT_SIZE, &BoardCanvas::OnResize, this); + + // Mouse events: + Bind(wxEVT_MOTION, &BoardCanvas::MouseEvent, this); + Bind(wxEVT_LEFT_DOWN, &BoardCanvas::MouseEvent, this); + Bind(wxEVT_LEFT_UP, &BoardCanvas::MouseEvent, this); } void BoardCanvas::OnResize(wxSizeEvent &e){ @@ -367,6 +372,9 @@ void BoardCanvas::MouseEvent(wxMouseEvent &event) { ((char)('a' + file)) + std::to_string(rank + 1); event.SetString(move); ProcessEvent(event); + } else { + // If square not valid just redraw (place piece back to its square) + Refresh(); } } if (event.LeftDown()) { @@ -412,7 +420,3 @@ void BoardCanvas::SetClockTime(short hours, short min, short sec, white_time = std::make_tuple(hours, min, sec); } } - -wxBEGIN_EVENT_TABLE(BoardCanvas, wxPanel) - EVT_MOUSE_EVENTS(BoardCanvas::MouseEvent) - wxEND_EVENT_TABLE() diff --git a/src/game_tab/left_panel/board/BoardCanvas.hpp b/src/game_tab/left_panel/board/BoardCanvas.hpp index 76aa60f..9a00262 100644 --- a/src/game_tab/left_panel/board/BoardCanvas.hpp +++ b/src/game_tab/left_panel/board/BoardCanvas.hpp @@ -95,5 +95,4 @@ public: std::string white_player, std::string black_player); void Animate(const std::string &board, bool is_black_turn, std::map captures, std::string src, std::string dst,bool faster); void SetClockTime(short hours, short min, short sec, bool IsBlack); - DECLARE_EVENT_TABLE() }; -- cgit v1.2.3 From 73f7be6c0366fd4334e70d68f0376c64357edd80 Mon Sep 17 00:00:00 2001 From: Loic Guegan Date: Mon, 2 Jan 2023 10:56:27 +0100 Subject: Add mat icon --- src/binres/binres.cpp | 2 + src/binres/binres.hpp | 1 + src/binres/mat.png | Bin 0 -> 1833 bytes src/binres/mat_png.hpp | 155 ++++++++++++++++++++++++++ src/game_tab/left_panel/board/BoardCanvas.cpp | 8 ++ src/game_tab/left_panel/board/BoardCanvas.hpp | 10 ++ src/game_tab/left_panel/board/Theme.cpp | 10 +- src/game_tab/left_panel/board/Theme.hpp | 1 + 8 files changed, 186 insertions(+), 1 deletion(-) create mode 100644 src/binres/mat.png create mode 100644 src/binres/mat_png.hpp (limited to 'src/game_tab/left_panel/board') diff --git a/src/binres/binres.cpp b/src/binres/binres.cpp index 963a714..14a2077 100644 --- a/src/binres/binres.cpp +++ b/src/binres/binres.cpp @@ -19,6 +19,8 @@ wxBitmap LoadPNG(std::string icon) { return (wxBITMAP_PNG(chesscom_8bits)); } else if (icon == "hide") { return (wxBITMAP_PNG(hide)); + } else if (icon == "mat") { + return (wxBITMAP_PNG(mat)); } return (wxNullBitmap); } \ No newline at end of file diff --git a/src/binres/binres.hpp b/src/binres/binres.hpp index 6db39fd..8551932 100644 --- a/src/binres/binres.hpp +++ b/src/binres/binres.hpp @@ -7,6 +7,7 @@ #include "cburnett_png.hpp" #include "chesscom_8bits_png.hpp" #include "hide_png.hpp" +#include "mat_png.hpp" wxBitmap LoadPNG(std::string icon, wxSize size); wxBitmap LoadPNG(std::string icon); \ No newline at end of file diff --git a/src/binres/mat.png b/src/binres/mat.png new file mode 100644 index 0000000..54b4b9c Binary files /dev/null and b/src/binres/mat.png differ diff --git a/src/binres/mat_png.hpp b/src/binres/mat_png.hpp new file mode 100644 index 0000000..c00391c --- /dev/null +++ b/src/binres/mat_png.hpp @@ -0,0 +1,155 @@ +static unsigned char mat_png[] = { +0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, +0x49, 0x48, 0x44, 0x52, 0x00, 0x00, 0x00, 0x32, 0x00, 0x00, 0x00, 0x32, +0x08, 0x06, 0x00, 0x00, 0x00, 0x1e, 0x3f, 0x88, 0xb1, 0x00, 0x00, 0x00, +0x09, 0x70, 0x48, 0x59, 0x73, 0x00, 0x00, 0x0f, 0x33, 0x00, 0x00, 0x0f, +0x33, 0x01, 0x61, 0xf4, 0x31, 0x43, 0x00, 0x00, 0x00, 0x19, 0x74, 0x45, +0x58, 0x74, 0x53, 0x6f, 0x66, 0x74, 0x77, 0x61, 0x72, 0x65, 0x00, 0x77, +0x77, 0x77, 0x2e, 0x69, 0x6e, 0x6b, 0x73, 0x63, 0x61, 0x70, 0x65, 0x2e, +0x6f, 0x72, 0x67, 0x9b, 0xee, 0x3c, 0x1a, 0x00, 0x00, 0x06, 0xb6, 0x49, +0x44, 0x41, 0x54, 0x68, 0x81, 0xd5, 0x5a, 0x6b, 0x4c, 0x1c, 0x55, 0x14, +0xfe, 0xce, 0x9d, 0xd9, 0xa5, 0xb2, 0x50, 0xd0, 0x82, 0xd5, 0x1f, 0x0a, +0xb5, 0x04, 0xdc, 0x56, 0xbb, 0x50, 0x8d, 0x68, 0xb1, 0x65, 0x60, 0x11, +0xc5, 0x3f, 0xda, 0xc4, 0x47, 0xac, 0xb6, 0xc6, 0x47, 0x2d, 0x1a, 0x5f, +0x31, 0x1a, 0x8d, 0xbf, 0x7c, 0x5b, 0x63, 0x7f, 0x18, 0x63, 0x7d, 0x44, +0x8d, 0x89, 0xd8, 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0xfd, +0x64, 0x70, 0x97, 0x41, 0x6a, 0x54, 0xd3, 0xb4, 0x5f, 0xb2, 0xd1, 0xfe, +0xdf, 0x10, 0xf6, 0x83, 0xdb, 0x46, 0x42, 0xfd, 0xc8, 0x00, 0x00, 0x00, +0x00, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82, +}; diff --git a/src/game_tab/left_panel/board/BoardCanvas.cpp b/src/game_tab/left_panel/board/BoardCanvas.cpp index 6581934..4617f3d 100644 --- a/src/game_tab/left_panel/board/BoardCanvas.cpp +++ b/src/game_tab/left_panel/board/BoardCanvas.cpp @@ -116,6 +116,12 @@ void BoardCanvas::ApplyPreferences() { void BoardCanvas::SetupBoard(std::string board, bool is_black_turn, std::map captures, std::string white_player, std::string black_player) { + gs.board = board; + gs.is_black_turn = is_black_turn; + gs.captures = captures; + gs.white=white_player; + gs.black=black_player; + this->board = board; this->is_black_turn = is_black_turn; this->captures = captures; @@ -241,6 +247,8 @@ void BoardCanvas::DrawBoard(wxDC &dc) { } if (piece != ' ') { dc.DrawBitmap(*t->Get(piece), px, py, false); + if(piece == 'k' || piece == 'K') + dc.DrawBitmap(*t->Get('#'), x+square_width/2+centrer_offset, y+centrer_offset, false); } } } diff --git a/src/game_tab/left_panel/board/BoardCanvas.hpp b/src/game_tab/left_panel/board/BoardCanvas.hpp index 9a00262..5d7c76d 100644 --- a/src/game_tab/left_panel/board/BoardCanvas.hpp +++ b/src/game_tab/left_panel/board/BoardCanvas.hpp @@ -58,6 +58,15 @@ typedef struct AnimState { wxPoint transVect; } AnimState; +typedef struct GameState { + std::string white, black; + std::string board; + std::map captures; + bool is_black_turn; + bool mat_black; + bool mat_white; +} GameState; + class BoardCanvas : public wxPanel { // *t is theme for board+pieces and // *t_captures is theme for captured pieces (scale down version of t) @@ -78,6 +87,7 @@ class BoardCanvas : public wxPanel { // Current animation state AnimState adata; + GameState gs; public: BoardCanvas(wxFrame *parent); diff --git a/src/game_tab/left_panel/board/Theme.cpp b/src/game_tab/left_panel/board/Theme.cpp index 6c662dc..f72dfab 100644 --- a/src/game_tab/left_panel/board/Theme.cpp +++ b/src/game_tab/left_panel/board/Theme.cpp @@ -11,6 +11,8 @@ Theme::Theme() : square_radius(10) { config->Read("board/theme/squares/path", "default").ToStdString(); wxFileName square_file(square); CONFIG_CLOSE(config); + // Mat + skin['#']=LoadPNG("mat").ConvertToImage(); // Piece if (piece == "default" || !piece_file.FileExists()) { wxLogDebug("Loading piece skin from binres"); @@ -95,12 +97,18 @@ wxBitmap *Theme::Get(char c) { return (skin_scaled[c]); } void Theme::ResizePieces(std::uint32_t width) { for (std::pair c : skin) { - if (c.first != 's' && c.first != 'S') { + if (c.first != 's' && c.first != 'S' && c.first != '#') { if (skin_scaled.count(c.first)) delete skin_scaled[c.first]; skin_scaled[c.first] = new wxBitmap(c.second.Scale(width, width, wxIMAGE_QUALITY_HIGH)); } + else if(c.first == '#'){ + if (skin_scaled.count(c.first)) + delete skin_scaled[c.first]; + skin_scaled[c.first] = + new wxBitmap(c.second.Scale(width*MAT_SIZE_FACTOR, width*MAT_SIZE_FACTOR, wxIMAGE_QUALITY_HIGH)); + } } } diff --git a/src/game_tab/left_panel/board/Theme.hpp b/src/game_tab/left_panel/board/Theme.hpp index b896d09..c3acf10 100644 --- a/src/game_tab/left_panel/board/Theme.hpp +++ b/src/game_tab/left_panel/board/Theme.hpp @@ -8,6 +8,7 @@ #define ELT_DIM 200 #define DEFAULT_SIZE 80 #define PIECE_SIZE_FACTOR 0.8 // Should be between 0 and 1 +#define MAT_SIZE_FACTOR 0.4 #define DEFAULT_PIECE_THEME "assets/pieces/cburnett.png" #define DEFAULT_SQUARE_THEME "assets/boards/chesscom_8bits.png" -- cgit v1.2.3 From 56252f2b6c42fe369a4b0c77287469c49c381943 Mon Sep 17 00:00:00 2001 From: Loic Guegan Date: Mon, 2 Jan 2023 11:36:13 +0100 Subject: Improve UI --- src/game_tab/Game.cpp | 8 +++ src/game_tab/Game.hpp | 1 + src/game_tab/left_panel/GameTabLeftPanel.cpp | 15 +++-- src/game_tab/left_panel/board/BoardCanvas.cpp | 85 ++++++++++++++------------- src/game_tab/left_panel/board/BoardCanvas.hpp | 8 +-- 5 files changed, 66 insertions(+), 51 deletions(-) (limited to 'src/game_tab/left_panel/board') diff --git a/src/game_tab/Game.cpp b/src/game_tab/Game.cpp index 8ab67cb..53be08f 100644 --- a/src/game_tab/Game.cpp +++ b/src/game_tab/Game.cpp @@ -92,6 +92,14 @@ void Game::SetMoveAsMainline(HalfMove *m) { } } +bool Game::IsCheckmate(bool forBlack){ + arbiter.Setup(GetFen()); + if(forBlack){ + return arbiter.IsBlackTurn() && arbiter.IsCheckMate(); + } + return !arbiter.IsBlackTurn() && arbiter.IsCheckMate(); +} + bool Game::Play(std::string move) { wxLogDebug("Playing move %s", move); std::string fen = GetFen(); diff --git a/src/game_tab/Game.hpp b/src/game_tab/Game.hpp index bc00c5a..0590027 100644 --- a/src/game_tab/Game.hpp +++ b/src/game_tab/Game.hpp @@ -31,6 +31,7 @@ public: std::string GetResult(); bool Play(std::string move); bool IsBlackToPlay(); + bool IsCheckmate(bool forBlack); void Previous(); void Next(); void DeleteMove(HalfMove *m); diff --git a/src/game_tab/left_panel/GameTabLeftPanel.cpp b/src/game_tab/left_panel/GameTabLeftPanel.cpp index 4aaddb4..25ded2c 100644 --- a/src/game_tab/left_panel/GameTabLeftPanel.cpp +++ b/src/game_tab/left_panel/GameTabLeftPanel.cpp @@ -99,14 +99,19 @@ void GameTabLeftPanel::Notify(bool skip_animation) { } // Update board canvas: + GameState gs; + gs.board=chessarbiter::FENParser::Parse(fen).board; + gs.is_black_turn=game->IsBlackToPlay(); + gs.captures=captures; + gs.white=game->GetTag("White"); + gs.black=game->GetTag("Black"); + gs.mat_black=game->IsCheckmate(true); + gs.mat_white=game->IsCheckmate(false); if(skip_animation || !animate){ - board_canvas->SetupBoard(chessarbiter::FENParser::Parse(fen).board, - game->IsBlackToPlay(), captures, - game->GetTag("White"),game->GetTag("Black")); + board_canvas->SetupBoard(gs); } else{ - board_canvas->Animate(chessarbiter::FENParser::Parse(fen).board, - game->IsBlackToPlay(), captures,src,dst,repeat); + board_canvas->Animate(gs, src,dst,repeat); } // Update last move last_move=m; diff --git a/src/game_tab/left_panel/board/BoardCanvas.cpp b/src/game_tab/left_panel/board/BoardCanvas.cpp index 4617f3d..f6846f1 100644 --- a/src/game_tab/left_panel/board/BoardCanvas.cpp +++ b/src/game_tab/left_panel/board/BoardCanvas.cpp @@ -3,29 +3,36 @@ wxDEFINE_EVENT(PLAY_MOVE_EVENT, wxCommandEvent); BoardCanvas::BoardCanvas(wxFrame *parent) - : wxPanel(parent), black_side(false), is_black_turn(true), frozen(false), + : wxPanel(parent), black_side(false), frozen(false), lock_square_size(false), t(new Theme()), t_captures(new Theme()) { - board = "rnbqkbnrpppppppp PPPPPPPPRNBQKBNR"; is_dragging = false; valid_drag = false; + // Init animation data + adata.duration=200; + adata.duration_fast=80; + adata.fps=30; + adata.buffer=new wxBitmap(500,500,32); adata.reuseBuffer=false; adata.buffer=nullptr; - t_captures->ResizePieces(t->GetPiecesSizes() * CAPTURE_FACTOR); + // Init game state + gs.is_black_turn=false; + gs.board = "rnbqkbnrpppppppp PPPPPPPPRNBQKBNR"; + gs.mat_black=false; + gs.mat_white=false; + // Init clocks SetClockTime(-1, -1, -1, false); SetClockTime(-1, -1, -1, true); + // Init capture pieces + t_captures->ResizePieces(t->GetPiecesSizes() * CAPTURE_FACTOR); + // Load preferences ApplyPreferences(); // The following should be called when using an EVT_PAINT handler SetBackgroundStyle(wxBG_STYLE_PAINT); - adata.duration=200; - adata.duration_fast=80; - adata.fps=30; - adata.buffer=new wxBitmap(500,500,32); // Let GameTableLeftPanel process keyboard events: Bind(wxEVT_KEY_DOWN, [p=this](wxKeyEvent &e){e.ResumePropagation(1);e.Skip();}); Bind(wxEVT_KEY_UP, [p=this](wxKeyEvent &e){e.ResumePropagation(1);e.Skip();}); Bind(wxEVT_PAINT, &BoardCanvas::OnPaint, this); Bind(wxEVT_SIZE, &BoardCanvas::OnResize, this); - // Mouse events: Bind(wxEVT_MOTION, &BoardCanvas::MouseEvent, this); Bind(wxEVT_LEFT_DOWN, &BoardCanvas::MouseEvent, this); @@ -113,30 +120,26 @@ void BoardCanvas::ApplyPreferences() { Refresh(); } -void BoardCanvas::SetupBoard(std::string board, bool is_black_turn, - std::map captures, - std::string white_player, std::string black_player) { - gs.board = board; - gs.is_black_turn = is_black_turn; - gs.captures = captures; - gs.white=white_player; - gs.black=black_player; - - this->board = board; - this->is_black_turn = is_black_turn; - this->captures = captures; - this->white_player=white_player; - this->black_player=black_player; +void BoardCanvas::SetupBoard(const GameState &new_gs) { + gs.board = new_gs.board; + gs.is_black_turn = new_gs.is_black_turn; + gs.captures = new_gs.captures; + gs.white=new_gs.white; + gs.black=new_gs.black; + gs.mat_white=new_gs.mat_white; + gs.mat_black=new_gs.mat_black; + gs.black_time=new_gs.black_time; + gs.white_time=new_gs.white_time; Refresh(); } -void BoardCanvas::Animate(const std::string &board, bool is_black_turn, std::map captures, std::string src, std::string dst,bool faster){ +void BoardCanvas::Animate(const GameState &new_gs, std::string src, std::string dst, bool faster){ std::uint8_t pfile = src[0]-'a'; std::uint8_t prank = src[1]-'1'; - adata.piece_moved = this->board[pfile + 8 * (7-prank)]; // Piece to move + adata.piece_moved = gs.board[pfile + 8 * (7-prank)]; // Piece to move // Now remove the piece that will be moved - this->board[pfile + 8 * (7-prank)]=' '; + gs.board[pfile + 8 * (7-prank)]=' '; wxMemoryDC memDC(*adata.buffer); DrawBoard(memDC); @@ -183,7 +186,7 @@ void BoardCanvas::Animate(const std::string &board, bool is_black_turn, std::map } adata.duration=faster ? duration_backup : duration_backup; adata.reuseBuffer=false; - SetupBoard(board, is_black_turn, captures,white_player,black_player); + SetupBoard(new_gs); } void BoardCanvas::DrawBoard(wxDC &dc) { @@ -236,7 +239,7 @@ void BoardCanvas::DrawBoard(wxDC &dc) { } std::uint32_t px = x + centrer_offset; std::uint32_t py = y + centrer_offset; - char piece = board[(7 - pfile) + 8 * prank]; + char piece = gs.board[(7 - pfile) + 8 * prank]; if (is_dragging && (7 - pfile) == active_square.x && (7 - prank) == active_square.y) { dp = piece; @@ -247,7 +250,7 @@ void BoardCanvas::DrawBoard(wxDC &dc) { } if (piece != ' ') { dc.DrawBitmap(*t->Get(piece), px, py, false); - if(piece == 'k' || piece == 'K') + if((piece == 'k' && gs.mat_black) || (piece == 'K' && gs.mat_white)) dc.DrawBitmap(*t->Get('#'), x+square_width/2+centrer_offset, y+centrer_offset, false); } } @@ -257,7 +260,7 @@ void BoardCanvas::DrawBoard(wxDC &dc) { dc.SetPen(wxPen(*wxBLACK, 3)); std::uint32_t badgeY = boardY; std::uint32_t badgeWidth = square_width / 2; - if (is_black_turn) { + if (gs.is_black_turn) { dc.SetBrush(*wxBLACK_BRUSH); if (black_side) { badgeY = boardY + (8 * square_width) - badgeWidth; @@ -286,15 +289,15 @@ void BoardCanvas::DrawBoard(wxDC &dc) { offsetYPlayerName = offsetY+captures_size; } for (char p : {'P', 'N', 'B', 'R', 'Q'}) { - if (captures.find(p) != captures.end()) { - for (std::uint8_t i = 0; i < captures[p]; i++) { + if (gs.captures.find(p) != gs.captures.end()) { + for (std::uint8_t i = 0; i < gs.captures[p]; i++) { dc.DrawBitmap(*t_captures->Get(p), boardX + offsetX, boardY + offsetY); offsetX += captures_size / 2; } offsetX += captures_size / 2; } } - dc.DrawText(wxString(black_player),boardX,boardY + offsetYPlayerName); + dc.DrawText(wxString(gs.black),boardX,boardY + offsetYPlayerName); // Black (white's captures): offsetX = 0; if (black_side) { @@ -305,15 +308,15 @@ void BoardCanvas::DrawBoard(wxDC &dc) { offsetYPlayerName = offsetY+captures_size; } for (char p : {'p', 'n', 'b', 'r', 'q'}) { - if (captures.find(p) != captures.end()) { - for (std::uint8_t i = 0; i < captures[p]; i++) { + if (gs.captures.find(p) != gs.captures.end()) { + for (std::uint8_t i = 0; i < gs.captures[p]; i++) { dc.DrawBitmap(*t_captures->Get(p), boardX + offsetX, boardY + offsetY); offsetX += captures_size / 2; } offsetX += captures_size / 2; } } - dc.DrawText(wxString(white_player),boardX,boardY + offsetYPlayerName); + dc.DrawText(wxString(gs.white),boardX,boardY + offsetYPlayerName); // Draw dragging piece if (DrawDraggingPiece) { @@ -327,9 +330,9 @@ void BoardCanvas::DrawBoard(wxDC &dc) { } // Draw Clocks - if (std::get<0>(black_time) >= 0) { + if (std::get<0>(gs.black_time) >= 0) { wxFont font = dc.GetFont(); - ClockTime clock = black_side ? white_time : black_time; + ClockTime clock = black_side ? gs.white_time : gs.black_time; wxString time = wxString::Format("%ds", std::get<1>(clock), std::get<2>(clock)); if (std::get<0>(clock) > 0) { @@ -342,7 +345,7 @@ void BoardCanvas::DrawBoard(wxDC &dc) { dc.GetTextExtent(time, &width, &height); dc.DrawText(time, wxPoint(boardX + square_width * 8 - width, boardY - height - numbers_size.y*2)); - clock = black_side ? black_time : white_time; + clock = black_side ? gs.black_time : gs.white_time; time = wxString::Format("%ds", std::get<1>(clock), std::get<2>(clock)); if (std::get<0>(clock) > 0) { time = wxString::Format("%d:%d", std::get<0>(clock), std::get<1>(clock)); @@ -394,7 +397,7 @@ void BoardCanvas::MouseEvent(wxMouseEvent &event) { if (IsCurrentSquareValid) { active_square.x = file; active_square.y = rank; - if (board[(7 - rank) * 8 + file] != ' ') { + if (gs.board[(7 - rank) * 8 + file] != ' ') { wxLogDebug("Drag start on square (%d,%d)", file, rank); valid_drag = true; } @@ -423,8 +426,8 @@ void BoardCanvas::Swap() { void BoardCanvas::SetClockTime(short hours, short min, short sec, bool IsBlack) { if (IsBlack) { - black_time = std::make_tuple(hours, min, sec); + gs.black_time = std::make_tuple(hours, min, sec); } else { - white_time = std::make_tuple(hours, min, sec); + gs.white_time = std::make_tuple(hours, min, sec); } } diff --git a/src/game_tab/left_panel/board/BoardCanvas.hpp b/src/game_tab/left_panel/board/BoardCanvas.hpp index 5d7c76d..7b6ccf7 100644 --- a/src/game_tab/left_panel/board/BoardCanvas.hpp +++ b/src/game_tab/left_panel/board/BoardCanvas.hpp @@ -65,6 +65,7 @@ typedef struct GameState { bool is_black_turn; bool mat_black; bool mat_white; + ClockTime black_time, white_time; } GameState; class BoardCanvas : public wxPanel { @@ -82,7 +83,6 @@ class BoardCanvas : public wxPanel { wxSize canvas_size; wxPoint active_square; std::map captures; - ClockTime black_time, white_time; bool frozen,lock_square_size; // Current animation state @@ -100,9 +100,7 @@ public: void Zoom(std::int32_t zoom); void Swap(); void OnResize(wxSizeEvent &e); - void SetupBoard(std::string board, bool is_black_turn, - std::map captures, - std::string white_player, std::string black_player); - void Animate(const std::string &board, bool is_black_turn, std::map captures, std::string src, std::string dst,bool faster); + void SetupBoard(const GameState &new_gs); + void Animate(const GameState &new_gs, std::string src, std::string dst,bool faster); void SetClockTime(short hours, short min, short sec, bool IsBlack); }; -- cgit v1.2.3