From 56252f2b6c42fe369a4b0c77287469c49c381943 Mon Sep 17 00:00:00 2001 From: Loic Guegan Date: Mon, 2 Jan 2023 11:36:13 +0100 Subject: Improve UI --- src/game_tab/left_panel/GameTabLeftPanel.cpp | 15 ++++++++++----- 1 file changed, 10 insertions(+), 5 deletions(-) (limited to 'src/game_tab/left_panel/GameTabLeftPanel.cpp') diff --git a/src/game_tab/left_panel/GameTabLeftPanel.cpp b/src/game_tab/left_panel/GameTabLeftPanel.cpp index 4aaddb4..25ded2c 100644 --- a/src/game_tab/left_panel/GameTabLeftPanel.cpp +++ b/src/game_tab/left_panel/GameTabLeftPanel.cpp @@ -99,14 +99,19 @@ void GameTabLeftPanel::Notify(bool skip_animation) { } // Update board canvas: + GameState gs; + gs.board=chessarbiter::FENParser::Parse(fen).board; + gs.is_black_turn=game->IsBlackToPlay(); + gs.captures=captures; + gs.white=game->GetTag("White"); + gs.black=game->GetTag("Black"); + gs.mat_black=game->IsCheckmate(true); + gs.mat_white=game->IsCheckmate(false); if(skip_animation || !animate){ - board_canvas->SetupBoard(chessarbiter::FENParser::Parse(fen).board, - game->IsBlackToPlay(), captures, - game->GetTag("White"),game->GetTag("Black")); + board_canvas->SetupBoard(gs); } else{ - board_canvas->Animate(chessarbiter::FENParser::Parse(fen).board, - game->IsBlackToPlay(), captures,src,dst,repeat); + board_canvas->Animate(gs, src,dst,repeat); } // Update last move last_move=m; -- cgit v1.2.3