From a8c59c41bc103f0336d9982369be5dd85ac68111 Mon Sep 17 00:00:00 2001 From: Loic Guegan Date: Mon, 28 Feb 2022 18:51:47 +0100 Subject: Fix majors memory leaks (TODO: shared_ptr for Game objects and implement ~Game()) --- src/engine_tab/EngineTab.cpp | 10 +++++++++- 1 file changed, 9 insertions(+), 1 deletion(-) (limited to 'src/engine_tab/EngineTab.cpp') diff --git a/src/engine_tab/EngineTab.cpp b/src/engine_tab/EngineTab.cpp index 6db6bdd..67ddc22 100644 --- a/src/engine_tab/EngineTab.cpp +++ b/src/engine_tab/EngineTab.cpp @@ -30,7 +30,7 @@ EngineTab::EngineTab(wxWindow *parent, uciadapter::UCI *engine, } EngineTab::EngineTab(wxWindow *parent, std::string name) - : TabEngine(parent), TabInfos(TabInfos::ENGINE) { + : TabEngine(parent), TabInfos(TabInfos::ENGINE), engine(NULL) { SetLabel(name); engineName = name; confGroup = "engines/" + engineName; @@ -44,6 +44,14 @@ EngineTab::EngineTab(wxWindow *parent, std::string name) Bind(wxEVT_BUTTON, &EngineTab::OnDelete, this, ENGINE_DELETE_CONF_BUTTON); } +EngineTab::~EngineTab() { + if (engine != NULL) { + wxLogDebug("EngineTab destructor: destroying engine!"); + engine->quit(); + delete engine; + } +} + void EngineTab::OnDelete(wxCommandEvent &event) { CONFIG_OPEN(conf); conf->DeleteGroup(confGroup); -- cgit v1.2.3