From c97e151e1be7123d9d15e9ffcff1c46cecbb543a Mon Sep 17 00:00:00 2001 From: Loic Guegan Date: Tue, 27 Dec 2022 15:58:16 +0100 Subject: Improve game import --- src/base_tab/gamebase/PGNGameBase.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'src/base_tab/gamebase/PGNGameBase.cpp') diff --git a/src/base_tab/gamebase/PGNGameBase.cpp b/src/base_tab/gamebase/PGNGameBase.cpp index 90f035a..0f1ce14 100644 --- a/src/base_tab/gamebase/PGNGameBase.cpp +++ b/src/base_tab/gamebase/PGNGameBase.cpp @@ -79,7 +79,7 @@ std::shared_ptr PGNGameBase::GetGame(std::uint32_t id) { } void PGNGameBase::Save(std::vector to_delete, - std::vector> databases_to_import, + std::vector databases_to_import, std::vector> games_to_import) { wxStandardPaths stdPaths = wxStandardPaths::Get(); wxString tmp = stdPaths.GetTempDir() + "/save_pgn_tmp.pgn"; @@ -102,8 +102,8 @@ void PGNGameBase::Save(std::vector to_delete, } // Now add new games - for (std::shared_ptr current : databases_to_import) { - current->Reset(); + for(auto dbpath: databases_to_import){ + std::shared_ptr current=OpenDatabase(dbpath); while (current->NextGame()) { if (several) { new_pgn.Write("\n\n"); -- cgit v1.2.3