From 214d46b8e26ae88b13f9a1a9083d36ce83671d46 Mon Sep 17 00:00:00 2001 From: Loic Guegan Date: Wed, 28 Dec 2022 07:21:30 +0100 Subject: Improve user experience --- src/base_tab/BaseGameTab.cpp | 9 +++++++-- 1 file changed, 7 insertions(+), 2 deletions(-) (limited to 'src/base_tab/BaseGameTab.cpp') diff --git a/src/base_tab/BaseGameTab.cpp b/src/base_tab/BaseGameTab.cpp index fc617a5..e7e3ab6 100644 --- a/src/base_tab/BaseGameTab.cpp +++ b/src/base_tab/BaseGameTab.cpp @@ -36,13 +36,18 @@ void BaseGameTab::OnApplyFilter(wxCommandEvent &event){ void BaseGameTab::OnDelete(wxCommandEvent &event) { for(auto i: glm->GetSelectedItems()){ - deleted.push_back(glm->GetItemGameId(i)); - glm->MarkItemAsDeleted(i); + game_list->SetItemState(i, 0, wxLIST_STATE_SELECTED); // First deselect + long gameid=glm->GetItemGameId(i); + if(!std::count(deleted.begin(), deleted.end(), gameid)){ + deleted.push_back(gameid); + glm->MarkItemAsDeleted(i); + } } NOTIFY_MANAGE_TAB(); } std::shared_ptr BaseGameTab::OpenGame(long gameid, long item) { + game_list->SetItemState(item, 0, wxLIST_STATE_SELECTED); // First deselect if(edited.find(gameid) != edited.end()){ // TODO: Focus on the game tab and if close reopen it wxLogDebug("Already opened!"); -- cgit v1.2.3