From e069a29f99dfb6e1139f47f3bb291902752d1283 Mon Sep 17 00:00:00 2001 From: Loic Guegan Date: Tue, 10 Jan 2023 11:14:25 +0100 Subject: Debug animations, LiveEngine and improve arrow/squares highlights --- TODO.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'TODO.md') diff --git a/TODO.md b/TODO.md index 4496664..bb40991 100644 --- a/TODO.md +++ b/TODO.md @@ -2,7 +2,7 @@ ## Before releasing v0.1.0 - [ ] Implement pawn promotions in BoardCanvas - - [ ] Debug animations (have a more reliable approach (can segfault when clicking on variations in the editor)) + - [x] Debug animations (have a more reliable approach (can segfault when clicking on variations in the editor)) - [x] In BoardCanvas search for a workaround of the dynamic allocation of adata.buffer (on canvas resize) - [x] Bind the chess game editor settings to EditorPrefs.hpp - [x] Ask before closing MainWindow/Tabs if anything is not saved -- cgit v1.2.3