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-rw-r--r--src/base_tab/BaseTab.hpp2
-rw-r--r--src/engine_tab/EngineTab.hpp2
-rw-r--r--src/game_tab/Game.hpp4
-rw-r--r--src/game_tab/GameTab.hpp2
-rw-r--r--src/game_tab/HalfMove.hpp1
5 files changed, 6 insertions, 5 deletions
diff --git a/src/base_tab/BaseTab.hpp b/src/base_tab/BaseTab.hpp
index bc8c603..2b9b3f8 100644
--- a/src/base_tab/BaseTab.hpp
+++ b/src/base_tab/BaseTab.hpp
@@ -15,7 +15,7 @@ wxDECLARE_EVENT(REFRESH_MANAGE_TAB, wxCommandEvent);
/**
* @brief Class that represents an opened chess games database in the MainWindow
- *
+ * @ingroup tabs
*/
class BaseTab : public TabBase, public TabInfos {
/// @brief The opened database
diff --git a/src/engine_tab/EngineTab.hpp b/src/engine_tab/EngineTab.hpp
index 00b45b5..1858a49 100644
--- a/src/engine_tab/EngineTab.hpp
+++ b/src/engine_tab/EngineTab.hpp
@@ -8,7 +8,7 @@ wxDECLARE_EVENT(REFRESH_TAB_TITLE, wxCommandEvent);
/**
* @brief Tab used to configure UCI chess engines
- *
+ * @ingroup tabs
*/
class EngineTab : public TabEngine, public TabInfos {
std::string confGroup, enginePath;
diff --git a/src/game_tab/Game.hpp b/src/game_tab/Game.hpp
index 94f49fc..e5742bc 100644
--- a/src/game_tab/Game.hpp
+++ b/src/game_tab/Game.hpp
@@ -6,8 +6,8 @@
#include <unordered_map>
/**
- * @brief Hold an entire chess game
- * Used in many places in the projects.
+ * @brief Hold an entire chess game. Used in many places in the projects.
+ * @ingroup game
*/
class Game {
/// @brief 64 char string that contains all the pieces on the board (used in BoardCanvas)
diff --git a/src/game_tab/GameTab.hpp b/src/game_tab/GameTab.hpp
index 9986905..28e9d27 100644
--- a/src/game_tab/GameTab.hpp
+++ b/src/game_tab/GameTab.hpp
@@ -17,7 +17,7 @@ wxDECLARE_EVENT(SHOW_ENGINE_EVALUATION, wxCommandEvent);
/**
* @brief Main tab for opened games. Contains GameTabLeftPanel and GameTabRightPanel.
- *
+ * @ingroup tabs
*/
class GameTab : public wxPanel, public TabInfos {
GameTabRightPanel *editor_panel;
diff --git a/src/game_tab/HalfMove.hpp b/src/game_tab/HalfMove.hpp
index 36b9888..fa9b5a5 100644
--- a/src/game_tab/HalfMove.hpp
+++ b/src/game_tab/HalfMove.hpp
@@ -8,6 +8,7 @@
/**
* @brief This class extends CGEHalfMove (to be displayed in the game editor)
+ * @ingroup game
*/
class HalfMove : public CMI::HalfMove {
std::string fen;