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-rw-r--r--src/game_tab/Game.cpp2
-rw-r--r--src/game_tab/GameTab.cpp16
-rw-r--r--src/game_tab/HalfMove.cpp10
-rw-r--r--src/game_tab/HalfMove.hpp7
-rw-r--r--src/game_tab/left_panel/GameTabLeftPanel.cpp67
-rw-r--r--src/game_tab/left_panel/GameTabLeftPanel.hpp10
-rw-r--r--src/game_tab/left_panel/board/BoardCanvas.cpp84
-rw-r--r--src/game_tab/left_panel/board/BoardCanvas.hpp9
-rw-r--r--src/game_tab/right_panel/GameTabRightPanel.cpp4
-rw-r--r--src/game_tab/right_panel/editor/EditorCanvas.cpp4
10 files changed, 160 insertions, 53 deletions
diff --git a/src/game_tab/Game.cpp b/src/game_tab/Game.cpp
index 1bc1e4c..39605ce 100644
--- a/src/game_tab/Game.cpp
+++ b/src/game_tab/Game.cpp
@@ -84,7 +84,7 @@ bool Game::Play(std::string move) {
std::string fen = GetFen();
arbiter.Setup(fen);
if (arbiter.Play(move)) {
- HalfMove *m = new HalfMove(arbiter.GetSAN(), arbiter.GetFEN());
+ HalfMove *m = new HalfMove(move, arbiter.GetSAN(), arbiter.GetFEN());
char capture = arbiter.GetCapture();
if (capture != ' ') {
wxLogDebug("%c", capture);
diff --git a/src/game_tab/GameTab.cpp b/src/game_tab/GameTab.cpp
index 55d7848..40a1c71 100644
--- a/src/game_tab/GameTab.cpp
+++ b/src/game_tab/GameTab.cpp
@@ -28,6 +28,22 @@ GameTab::GameTab(wxFrame *parent, std::shared_ptr<Game> game)
Bind(REFRESH_TAB_TITLE, &GameTab::OnRefreshTabTitle, this, wxID_ANY);
Bind(GAME_CHANGE, &GameTab::OnGameChange, this, wxID_ANY);
+ splitter->Bind(wxEVT_KEY_DOWN, [p=this,bp=board_panel,ed=editor_panel](wxKeyEvent &e){
+ if(e.GetKeyCode() == WXK_RIGHT){
+ bp->NextMove(true);
+ } else if(e.GetKeyCode() == WXK_LEFT){
+ bp->PreviousMove(true);
+ }
+ ed->Notify();
+ });
+ splitter->Bind(wxEVT_KEY_UP, [p=this,bp=board_panel,ed=editor_panel](wxKeyEvent &e){
+ if(e.GetKeyCode() == WXK_RIGHT){
+ bp->NextMove(false);
+ } else if(e.GetKeyCode() == WXK_LEFT){
+ bp->PreviousMove(false);
+ }
+ ed->Notify();
+ });
}
void GameTab::OnGameChange(wxCommandEvent &event) {
diff --git a/src/game_tab/HalfMove.cpp b/src/game_tab/HalfMove.cpp
index 7e18869..3ff627f 100644
--- a/src/game_tab/HalfMove.cpp
+++ b/src/game_tab/HalfMove.cpp
@@ -1,12 +1,14 @@
#include "HalfMove.hpp"
-HalfMove::HalfMove(std::string move) : capture(' ') {
- this->move = move;
+HalfMove::HalfMove(std::string move_absolute,std::string move_san) : capture(' ') {
+ this->move_absolute=move_absolute;
+ this->move = move_san;
fen = "rnbqkbnr/pppppppp/8/8/8/8/PPPPPPPP/RNBQKBNR w KQkq - 0 1";
}
-HalfMove::HalfMove(std::string move, std::string fen) : fen(fen), capture(' ') {
- this->move = move;
+HalfMove::HalfMove(std::string move_absolute, std::string move_san, std::string fen) : fen(fen), capture(' ') {
+ this->move_absolute=move_absolute;
+ this->move = move_san;
}
HalfMove::~HalfMove() {
diff --git a/src/game_tab/HalfMove.hpp b/src/game_tab/HalfMove.hpp
index 6ea0c5a..92b0645 100644
--- a/src/game_tab/HalfMove.hpp
+++ b/src/game_tab/HalfMove.hpp
@@ -21,10 +21,12 @@ class HalfMove : public cgeditor::CGEHalfMove {
std::string fen;
char capture;
void BuildAndVerify(HalfMove *m, std::string fen);
+ std::string move_absolute;
public:
- HalfMove(std::string move);
- HalfMove(std::string move, std::string fen);
+
+ HalfMove(std::string move_absolute,std::string move_san);
+ HalfMove(std::string move_absolute,std::string move_san, std::string fen);
HalfMove(pgnp::HalfMove *m);
~HalfMove();
@@ -56,6 +58,7 @@ public:
void SetFen(std::string fen);
void SetCapture(char c);
bool IsABlackMove();
+ std::string GetAbsoluteMove(){return move_absolute;};
/**
* @brief Build current move
diff --git a/src/game_tab/left_panel/GameTabLeftPanel.cpp b/src/game_tab/left_panel/GameTabLeftPanel.cpp
index 5a0c430..cd3bfe4 100644
--- a/src/game_tab/left_panel/GameTabLeftPanel.cpp
+++ b/src/game_tab/left_panel/GameTabLeftPanel.cpp
@@ -17,17 +17,33 @@ GameTabLeftPanel::GameTabLeftPanel(wxFrame *parent, std::shared_ptr<Game> game)
fen_text_field->SetFont(wxFont(*wxNORMAL_FONT).Bold().Larger());
Bind(PLAY_MOVE_EVENT, &GameTabLeftPanel::OnPlay, this, wxID_ANY);
- Bind(PREVIOUS_MOVE_EVENT, &GameTabLeftPanel::OnPreviousMove, this, wxID_ANY);
- Bind(NEXT_MOVE_EVENT, &GameTabLeftPanel::OnNextMove, this, wxID_ANY);
Bind(wxEVT_BUTTON, &GameTabLeftPanel::OnSwap, this, SWAP_BTN);
Bind(wxEVT_BUTTON, &GameTabLeftPanel::OnZoomIn, this, ZOOM_IN_BTN);
Bind(wxEVT_BUTTON, &GameTabLeftPanel::OnZoomOut, this, ZOOM_OUT_BTN);
+ Bind(wxEVT_KEY_DOWN, [p=this](wxKeyEvent &e){e.ResumePropagation(1);e.Skip();});
+ Bind(wxEVT_KEY_UP, [p=this](wxKeyEvent &e){e.ResumePropagation(1);e.Skip();});
+ repeat=false;
}
-void GameTabLeftPanel::OnPreviousMove(wxCommandEvent &event) {
- game->Previous();
- Notify(true);
- NotifyEditor();
+void GameTabLeftPanel::PreviousMove(bool isKeyDown) {
+ if(isKeyDown){
+ game->Previous();
+ Notify(true,true);
+ repeat=true;
+ } else {
+ repeat=false;
+ }
+}
+
+void GameTabLeftPanel::NextMove(bool isKeyDown) {
+ if(isKeyDown){
+ game->Next();
+ Notify(true,false);
+ repeat=true;
+ }
+ else{
+ repeat=false;
+ }
}
void GameTabLeftPanel::OnZoomIn(wxCommandEvent &event) {
@@ -45,12 +61,7 @@ void GameTabLeftPanel::OnSwap(wxCommandEvent &event) {
board_canvas->Swap();
}
-void GameTabLeftPanel::OnNextMove(wxCommandEvent &event) {
- wxLogDebug("Game tab received NEXT_MOVE_EVENT");
- game->Next();
- Notify(true);
- NotifyEditor();
-}
+
void GameTabLeftPanel::OnPlay(wxCommandEvent &event) {
wxLogDebug("Game tab received PLAY_MOVE_EVENT");
@@ -67,7 +78,8 @@ void GameTabLeftPanel::OnPlay(wxCommandEvent &event) {
}
}
-void GameTabLeftPanel::Notify(bool animate) {
+void GameTabLeftPanel::Notify(bool animate, bool backward) {
+ wxLogDebug("Notify");
std::string fen = game->GetFen();
std::map<char, std::uint8_t> captures;
HalfMove *m = game->GetCurrentMove();
@@ -76,12 +88,37 @@ void GameTabLeftPanel::Notify(bool animate) {
}
if(!animate){
+ if(m){
+ last_absolute_move=m->GetAbsoluteMove();
+ }
board_canvas->SetupBoard(chessarbiter::FENParser::Parse(fen).board,
game->IsBlackToPlay(), captures);
}
else{
- board_canvas->Animate(chessarbiter::FENParser::Parse(fen).board,
- game->IsBlackToPlay(), captures,"a1","a2");
+ if(backward && last_absolute_move.size()>0){
+ std::string dst=last_absolute_move.substr(0,2);
+ std::string src=last_absolute_move.substr(2,2);
+ board_canvas->Animate(chessarbiter::FENParser::Parse(fen).board,
+ game->IsBlackToPlay(), captures,src,dst,repeat);
+ if(m){
+ last_absolute_move=m->GetAbsoluteMove();
+ }
+ }
+ else if(!backward && m){
+ std::string new_absolute_move=m->GetAbsoluteMove();
+ if(last_absolute_move!=new_absolute_move){
+ last_absolute_move=new_absolute_move;
+ std::string src=last_absolute_move.substr(0,2);
+ std::string dst=last_absolute_move.substr(2,2);
+ board_canvas->Animate(chessarbiter::FENParser::Parse(fen).board,
+ game->IsBlackToPlay(), captures,src,dst,repeat);
+ }
+ }
+
+ // If m undefined
+ if(!m){
+ last_absolute_move="";
+ }
}
fen_text_field->SetValue(game->GetFen());
diff --git a/src/game_tab/left_panel/GameTabLeftPanel.hpp b/src/game_tab/left_panel/GameTabLeftPanel.hpp
index 5a160d2..d254ace 100644
--- a/src/game_tab/left_panel/GameTabLeftPanel.hpp
+++ b/src/game_tab/left_panel/GameTabLeftPanel.hpp
@@ -12,14 +12,16 @@ class GameTabLeftPanel : public TabGameLeftPanel {
std::shared_ptr<Game> game;
BoardCanvas *board_canvas;
void NotifyEditor();
-
+ std::string last_absolute_move;
+ bool repeat;
+
public:
GameTabLeftPanel(wxFrame *parent, std::shared_ptr<Game> game);
- void Notify(bool animate=false);
+ void Notify(bool animate=false,bool backward=false);
void OnPlay(wxCommandEvent &event);
void OnGotoMove(wxCommandEvent &event);
- void OnPreviousMove(wxCommandEvent &event);
- void OnNextMove(wxCommandEvent &event);
+ void PreviousMove(bool isKeyDown);
+ void NextMove(bool isKeyDown);
void OnZoomIn(wxCommandEvent &event);
void OnZoomOut(wxCommandEvent &event);
void OnSwap(wxCommandEvent &event);
diff --git a/src/game_tab/left_panel/board/BoardCanvas.cpp b/src/game_tab/left_panel/board/BoardCanvas.cpp
index ab1e969..ad6ba65 100644
--- a/src/game_tab/left_panel/board/BoardCanvas.cpp
+++ b/src/game_tab/left_panel/board/BoardCanvas.cpp
@@ -4,7 +4,7 @@ wxDEFINE_EVENT(PLAY_MOVE_EVENT, wxCommandEvent);
BoardCanvas::BoardCanvas(wxFrame *parent)
: wxPanel(parent), black_side(false), is_black_turn(true), frozen(false),
- lock_square_size(false), t(new Theme()), t_captures(new Theme()) {
+ lock_square_size(false), t(new Theme()), t_captures(new Theme()), buffer(nullptr) {
board = "rnbqkbnrpppppppp PPPPPPPPRNBQKBNR";
is_dragging = false;
valid_drag = false;
@@ -15,9 +15,12 @@ BoardCanvas::BoardCanvas(wxFrame *parent)
ApplyPreferences();
// The following should be called when using an EVT_PAINT handler
SetBackgroundStyle(wxBG_STYLE_PAINT);
- timer.Bind(wxEVT_TIMER, [p=this](wxTimerEvent &e){p->Refresh();});
- duration=500;
- fps=30;
+ duration=200;
+ duration_fast=100;
+ fps=180;
+
+ Bind(wxEVT_KEY_DOWN, &BoardCanvas::OnKeyEvent, this);
+ Bind(wxEVT_KEY_UP, &BoardCanvas::OnKeyEvent, this);
}
BoardCanvas::~BoardCanvas() {
@@ -52,6 +55,8 @@ void BoardCanvas::OnPaint(wxPaintEvent &event) {
boardY = 0;
// Setup buffer (later use for animations)
+ if(buffer!=nullptr)
+ free(buffer);
buffer=new wxBitmap(canvas_size.x,canvas_size.y,32);
wxMemoryDC memDC(*buffer);
DrawBoard(memDC);
@@ -60,12 +65,15 @@ void BoardCanvas::OnPaint(wxPaintEvent &event) {
else {
// Otherwise reuse buffer and animate. TEST CODE FOR NOW:
dc.DrawBitmap(*buffer, 0, 0, true);
- // Draw piece
- dc.DrawBitmap(*t->Get(piece_moved), 0+frame, 0+frame, false);
+ double frames=duration/(1000/fps);
+ double percent=frame/frames;
+ // Draw moving piece
+ dc.DrawBitmap(*t->Get(piece_moved),
+ src.x + frame*(transVect.x/frames),
+ src.y + frame*(transVect.y/frames), false);
// end drawing
frame++;
- if(frame*fps>=duration){
- timer.Stop();
+ if(frame>=frames){
reuseBuffer=false;
SetupBoard(final_board, final_is_black_turn, final_captures);
}
@@ -102,21 +110,56 @@ void BoardCanvas::SetupBoard(std::string board, bool is_black_turn,
Refresh();
}
-void BoardCanvas::Animate(std::string board, bool is_black_turn, std::map<char, std::uint8_t> captures, std::string src, std::string dst){
- return; // Shortcut this method for now
+void BoardCanvas::Animate(std::string board, bool is_black_turn, std::map<char, std::uint8_t> captures, std::string src, std::string dst,bool faster){
this->final_board=board;
this->final_is_black_turn=is_black_turn;
this->final_captures=captures;
- this->src=src;
- this->dst=dst;
std::uint8_t pfile = src[0]-'a';
std::uint8_t prank = src[1]-'1';
- this->piece_moved = this->board[(7 - pfile) + 8 * (7-prank)]; // Piece to move
- // Animate piece here
+ this->piece_moved = this->board[pfile + 8 * (7-prank)]; // Piece to move
+
+ // Now remove the piece that will be moved
+ this->board[pfile + 8 * (7-prank)]=' ';
+ SetupBoard(this->board,this->is_black_turn,this->captures);
+ Update(); // Since refresh in SetupBoard is not synchronous, this call wait the end of Refresh()
+
+ // Now compute piece start position and translation vector (Copy paste from DrawBoard())
+ std::uint32_t piece_width = t->GetPiecesSizes();
+ std::uint32_t centrer_offset = (square_width - piece_width) / 2;
+ if (!black_side) {
+ prank = 7 - prank;
+ pfile = 7 - pfile;
+ }
+ std::uint32_t x = boardX + (7 - pfile) * square_width;
+ std::uint32_t y = boardY + prank * square_width;
+ this->src.x = x + centrer_offset;
+ this->src.y = y + centrer_offset;
+ // Now dst:
+ pfile = dst[0]-'a';
+ prank = dst[1]-'1';
+ if (!black_side) {
+ prank = 7 - prank;
+ pfile = 7 - pfile;
+ }
+ x = boardX + (7 - pfile) * square_width;
+ y = boardY + prank * square_width;
+ transVect.x=x-this->src.x+centrer_offset;
+ transVect.y=y-this->src.y+centrer_offset;
+
+ // Start animation:
reuseBuffer=true;
+ int duration_backup=duration;
+ duration=faster ? duration_fast : duration;
frame=0;
- timer.Start(1000/fps); // in ms;
+ int frames=duration/(1000/fps); // total number of frames
+ for(int i=frames;i>0;i--){
+ Refresh();
+ Update();
+ wxMilliSleep((1000/(fps*2)));
+ }
+ duration=faster ? duration_backup : duration_backup;
+ reuseBuffer=false;
}
void BoardCanvas::DrawBoard(wxDC &dc) {
@@ -321,17 +364,22 @@ void BoardCanvas::Swap() {
}
void BoardCanvas::OnKeyEvent(wxKeyEvent &event) {
+ event.ResumePropagation(1);
+event.Skip();
+return;
+ wxLogDebug("OnKeyEvent %d",event.GetUnicodeKey());
if (event.GetKeyCode() == WXK_LEFT) {
wxCommandEvent previousEvent(PREVIOUS_MOVE_EVENT, GetId());
- previousEvent.SetEventObject(this);
+ //previousEvent.SetEventObject(this);
ProcessEvent(previousEvent);
} else if (event.GetKeyCode() == WXK_RIGHT) {
wxCommandEvent nextEvent(NEXT_MOVE_EVENT, GetId());
- nextEvent.SetEventObject(this);
+ //nextEvent.SetEventObject(this);
ProcessEvent(nextEvent);
}
}
+
void BoardCanvas::SetClockTime(short hours, short min, short sec,
bool IsBlack) {
if (IsBlack) {
@@ -343,4 +391,4 @@ void BoardCanvas::SetClockTime(short hours, short min, short sec,
wxBEGIN_EVENT_TABLE(BoardCanvas, wxPanel) EVT_PAINT(BoardCanvas::OnPaint)
EVT_MOUSE_EVENTS(BoardCanvas::MouseEvent)
- EVT_CHAR_HOOK(BoardCanvas::OnKeyEvent) wxEND_EVENT_TABLE()
+ wxEND_EVENT_TABLE()
diff --git a/src/game_tab/left_panel/board/BoardCanvas.hpp b/src/game_tab/left_panel/board/BoardCanvas.hpp
index 9e375d1..1da45b2 100644
--- a/src/game_tab/left_panel/board/BoardCanvas.hpp
+++ b/src/game_tab/left_panel/board/BoardCanvas.hpp
@@ -60,14 +60,13 @@ class BoardCanvas : public wxPanel {
// Drawing buffer (ANIMATIONS)
wxBitmap *buffer;
bool reuseBuffer;
- wxTimer timer;
- int frame,duration,fps;
+ int frame,duration,fps,duration_fast;
std::string final_board;
bool final_is_black_turn;
std::map<char, std::uint8_t> final_captures;
- std::string src;
- std::string dst;
char piece_moved;
+ wxPoint src;
+ wxPoint transVect;
public:
BoardCanvas(wxFrame *parent);
@@ -82,7 +81,7 @@ public:
void Swap();
void SetupBoard(std::string board, bool is_black_turn,
std::map<char, std::uint8_t> captures);
- void Animate(std::string board, bool is_black_turn, std::map<char, std::uint8_t> captures, std::string src, std::string dst);
+ void Animate(std::string board, bool is_black_turn, std::map<char, std::uint8_t> captures, std::string src, std::string dst,bool faster);
void SetClockTime(short hours, short min, short sec, bool IsBlack);
DECLARE_EVENT_TABLE()
};
diff --git a/src/game_tab/right_panel/GameTabRightPanel.cpp b/src/game_tab/right_panel/GameTabRightPanel.cpp
index 569f2c3..99ab4fd 100644
--- a/src/game_tab/right_panel/GameTabRightPanel.cpp
+++ b/src/game_tab/right_panel/GameTabRightPanel.cpp
@@ -29,9 +29,9 @@ GameTabRightPanel::GameTabRightPanel(wxFrame *parent, std::shared_ptr<Game> game
wxID_ANY);
this->Bind(SET_AS_MAINLINE_EVENT, &GameTabRightPanel::OnMoveSetAsMainline,
this, wxID_ANY);
- this->Bind(NEXT_MOVE_EVENT, &GameTabRightPanel::OnNextMove, this, wxID_ANY);
+ /*this->Bind(NEXT_MOVE_EVENT, &GameTabRightPanel::OnNextMove, this, wxID_ANY);
this->Bind(PREVIOUS_MOVE_EVENT, &GameTabRightPanel::OnPreviousMove, this,
- wxID_ANY);
+ wxID_ANY);*/
this->Bind(wxEVT_LIST_ITEM_SELECTED, &GameTabRightPanel::OnTagSelected, this,
wxID_ANY);
this->Bind(wxEVT_LIST_ITEM_DESELECTED, &GameTabRightPanel::OnTagDeselected,
diff --git a/src/game_tab/right_panel/editor/EditorCanvas.cpp b/src/game_tab/right_panel/editor/EditorCanvas.cpp
index 870dd26..07a2f56 100644
--- a/src/game_tab/right_panel/editor/EditorCanvas.cpp
+++ b/src/game_tab/right_panel/editor/EditorCanvas.cpp
@@ -173,7 +173,7 @@ void EditorCanvas::SetMoves(HalfMove *moves, HalfMove *current) {
}
void EditorCanvas::OnKeyEvent(wxKeyEvent &event) {
- if (event.GetKeyCode() == WXK_LEFT) {
+ /*if (event.GetKeyCode() == WXK_LEFT) {
wxCommandEvent previousEvent(PREVIOUS_MOVE_EVENT, GetId());
previousEvent.SetEventObject(this);
ProcessEvent(previousEvent);
@@ -181,7 +181,7 @@ void EditorCanvas::OnKeyEvent(wxKeyEvent &event) {
wxCommandEvent nextEvent(NEXT_MOVE_EVENT, GetId());
nextEvent.SetEventObject(this);
ProcessEvent(nextEvent);
- }
+ }*/
}
wxBEGIN_EVENT_TABLE(EditorCanvas, wxPanel) EVT_PAINT(EditorCanvas::OnPaint)