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path: root/src/game_tab/left_panel/GameTabLeftPanel.cpp
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Diffstat (limited to 'src/game_tab/left_panel/GameTabLeftPanel.cpp')
-rw-r--r--src/game_tab/left_panel/GameTabLeftPanel.cpp6
1 files changed, 6 insertions, 0 deletions
diff --git a/src/game_tab/left_panel/GameTabLeftPanel.cpp b/src/game_tab/left_panel/GameTabLeftPanel.cpp
index 5b8162c..c7be112 100644
--- a/src/game_tab/left_panel/GameTabLeftPanel.cpp
+++ b/src/game_tab/left_panel/GameTabLeftPanel.cpp
@@ -71,6 +71,11 @@ void GameTabLeftPanel::OnPlay(wxCommandEvent &event) {
Notify(true); // Redraw event is move failed! Otherwise piece not resets to it initial position after dragging
}
+void GameTabLeftPanel::SetEngineArrows(std::vector<std::string> arrows){
+ engine_arrows=arrows;
+ Notify(true);
+}
+
void GameTabLeftPanel::Notify(bool skip_animation) {
// Update fen and captures
std::string fen = game->GetFen();
@@ -107,6 +112,7 @@ void GameTabLeftPanel::Notify(bool skip_animation) {
gs.black=game->GetTag("Black");
gs.mat_black=game->IsCheckmate(true);
gs.mat_white=game->IsCheckmate(false);
+ gs.arrows=engine_arrows;
if(m){
// There should be a valid src_hl or dst_hl ortherwise it explode:
std::string src_hl, dst_hl;