diff options
Diffstat (limited to 'src/base_tab')
| -rw-r--r-- | src/base_tab/BaseGameTab.cpp | 2 | ||||
| -rw-r--r-- | src/base_tab/BaseImportTab.cpp | 4 | ||||
| -rw-r--r-- | src/base_tab/BaseTab.cpp | 2 | ||||
| -rw-r--r-- | src/base_tab/GameListManager.cpp | 4 | ||||
| -rw-r--r-- | src/base_tab/GameListManager.hpp | 2 |
5 files changed, 11 insertions, 3 deletions
diff --git a/src/base_tab/BaseGameTab.cpp b/src/base_tab/BaseGameTab.cpp index dfa5a0a..b14f160 100644 --- a/src/base_tab/BaseGameTab.cpp +++ b/src/base_tab/BaseGameTab.cpp @@ -26,6 +26,7 @@ BaseGameTab::BaseGameTab(wxFrame *parent, std::shared_ptr<GameBase> base) void BaseGameTab::OnApplyFilter(wxCommandEvent &event){ + UNUSED(event); wxString terms=search_terms->GetValue(); if(terms.length()>0){ glm->Filter(terms.ToStdString()); @@ -35,6 +36,7 @@ void BaseGameTab::OnApplyFilter(wxCommandEvent &event){ } void BaseGameTab::OnDelete(wxCommandEvent &event) { + UNUSED(event); for(auto i: glm->GetSelectedItems()){ game_list->SetItemState(i, 0, wxLIST_STATE_SELECTED); // First deselect long gameid=glm->GetItemGameId(i); diff --git a/src/base_tab/BaseImportTab.cpp b/src/base_tab/BaseImportTab.cpp index 3e93633..13ded29 100644 --- a/src/base_tab/BaseImportTab.cpp +++ b/src/base_tab/BaseImportTab.cpp @@ -26,6 +26,7 @@ TabBase_TabImport(parent), main_tab(main_tab), base(db) } void BaseImportTab::OnImportDatabase(wxCommandEvent &event){ + UNUSED(event); if(std::find(databases_to_import.begin(), databases_to_import.end(), selected_base->GetFilePath()) == databases_to_import.end()){ databases_to_import.push_back(selected_base->GetFilePath()); selected_games_to_import.erase(selected_base->GetFilePath()); @@ -72,6 +73,7 @@ void BaseImportTab::RefreshImportLists(){ } void BaseImportTab::OnImportSelection(wxCommandEvent &event){ + UNUSED(event); if(std::find(databases_to_import.begin(), databases_to_import.end(), selected_base->GetFilePath()) == databases_to_import.end()){ long selected = -1; while ((selected = game_list->GetNextItem(selected, wxLIST_NEXT_ALL, @@ -96,6 +98,7 @@ void BaseImportTab::OnImportSelection(wxCommandEvent &event){ } void BaseImportTab::OnImportGame(wxCommandEvent &event){ + UNUSED(event); TabInfos *game_tab=(TabInfos*)opened_game_list->GetClientData(opened_game_list->GetSelection()); std::shared_ptr<Game> g=game_tab->GetGame(); if(std::find(games_to_import.begin(), games_to_import.end(), g) == games_to_import.end()){ wxLogDebug("Import!"); @@ -106,6 +109,7 @@ void BaseImportTab::OnImportGame(wxCommandEvent &event){ } void BaseImportTab::OnLoad(wxCommandEvent &event){ + UNUSED(event); TabInfos *game_tab=(TabInfos*)opened_db_list->GetClientData(opened_db_list->GetSelection()); // Load all games (for now :) diff --git a/src/base_tab/BaseTab.cpp b/src/base_tab/BaseTab.cpp index 1342c49..466c523 100644 --- a/src/base_tab/BaseTab.cpp +++ b/src/base_tab/BaseTab.cpp @@ -26,6 +26,7 @@ BaseTab::BaseTab(wxFrame *parent, std::string base_file) this->Bind(wxEVT_BUTTON, &BaseTab::OnSave, this, ID_SAVE_BUTTON); this->Bind(wxEVT_LIST_ITEM_ACTIVATED, &BaseTab::OnOpenGame, this, ID_TABGAMES_GAME_LIST); Bind(REFRESH_MANAGE_TAB,[p=this](wxCommandEvent &e){ + UNUSED(e); p->manage_tab->RefreshInformations(); p->is_dirty=p->manage_tab->HasPendingEvents(); // Refresh tab dirty flag },wxID_ANY); @@ -46,6 +47,7 @@ void BaseTab::Refresh(){ } void BaseTab::OnSave(wxCommandEvent &event) { + UNUSED(event); SHOW_DIALOG_BUSY("Apply all changes. Take a coffee, this process can takes time..."); // First import games std::vector<std::shared_ptr<Game>> new_games=games_tab->GetEditedGames(); diff --git a/src/base_tab/GameListManager.cpp b/src/base_tab/GameListManager.cpp index 971e486..22630ec 100644 --- a/src/base_tab/GameListManager.cpp +++ b/src/base_tab/GameListManager.cpp @@ -1,7 +1,7 @@ #include "GameListManager.hpp" -GameListManager::GameListManager(wxListCtrl *game_list): game_list(game_list), game_counter(0) { +GameListManager::GameListManager(wxListCtrl *game_list): game_counter(0), game_list(game_list) { game_list->InsertColumn(0, L"Id", wxLIST_FORMAT_LEFT, 50); game_list->InsertColumn(1, L"White", wxLIST_FORMAT_LEFT, 200); game_list->InsertColumn(2, L"Black", wxLIST_FORMAT_LEFT, 200); @@ -117,7 +117,7 @@ long GameListManager::GetItemGameId(long item){ void GameListManager::Filter(std::string terms){ ClearDisplayedRow(); - for(int i=0;i<rows.size();i++){ + for(std::size_t i=0;i<rows.size();i++){ RType row=rows[i]; if(TERMS_IN(White) || TERMS_IN(Black) || diff --git a/src/base_tab/GameListManager.hpp b/src/base_tab/GameListManager.hpp index 3499aac..d48ac36 100644 --- a/src/base_tab/GameListManager.hpp +++ b/src/base_tab/GameListManager.hpp @@ -8,7 +8,7 @@ #define BG_OPEN(INDEX) game_list->SetItemBackgroundColour(INDEX, *wxGREEN) #define BG_DELETE(INDEX) game_list->SetItemBackgroundColour(INDEX, *wxRED) #define BG_IMPORT(INDEX) game_list->SetItemBackgroundColour(INDEX, *wxBLUE) -#define DISPLAY_ALL_ROWS() {for(int i=0;i<rows.size();i++){DisplayRow(i);}} +#define DISPLAY_ALL_ROWS() {for(std::size_t i=0;i<rows.size();i++){DisplayRow(i);}} ///@brief Column content type typedef std::string CType; |
