aboutsummaryrefslogtreecommitdiff
path: root/src/MainWindow.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'src/MainWindow.cpp')
-rw-r--r--src/MainWindow.cpp69
1 files changed, 23 insertions, 46 deletions
diff --git a/src/MainWindow.cpp b/src/MainWindow.cpp
index d07d93f..7078076 100644
--- a/src/MainWindow.cpp
+++ b/src/MainWindow.cpp
@@ -13,49 +13,34 @@ wxDEFINE_EVENT(REFRESH_ENGINE_LIST, wxCommandEvent);
/// ---------- MainWindow ----------
MainWindow::MainWindow()
- : wxFrame(NULL, wxID_ANY, "OChess: The Open Chess software",
- wxDefaultPosition, wxSize(1500, 1000)),
+ : MainFrame(NULL, wxID_ANY, "OChess: The Open Chess software",
+ wxDefaultPosition, wxSize(1500, 1000)),
prefsEditor(NULL) {
- CreateStatusBar();
SetStatusText("OChess");
/// File menu
- wxMenu *menuFile = new wxMenu;
- menuFile->Append(1, "Open", "Open file");
- menuFile->AppendSeparator();
- menuFile->Append(10, "Save", "Save current game");
- menuFile->Append(11, "Save As", "Save current game as");
- menuFile->AppendSeparator();
- menuFile->Append(4, "Settings", "Configure OChess");
- menuFile->AppendSeparator();
- menuFile->Append(wxID_EXIT);
+ menu_file->Append(1, "Open", "Open file");
+ menu_file->AppendSeparator();
+ menu_file->Append(10, "Save", "Save current game");
+ menu_file->Append(11, "Save As", "Save current game as");
+ menu_file->AppendSeparator();
+ menu_file->Append(4, "Settings", "Configure OChess");
+ menu_file->AppendSeparator();
+ menu_file->Append(wxID_EXIT);
// Game menu
- menuGame = new wxMenu;
- menuGame->Append(2, "New", "Create new game");
- menuGame->Append(3, "New from FEN", "Create new game using FEN");
+ menu_game->Append(2, "New", "Create new game");
+ menu_game->Append(3, "New from FEN", "Create new game using FEN");
// Game base menu
- wxMenu *menuBase = new wxMenu;
- menuBase->Append(5, "New", "Create new database");
+ menu_db->Append(5, "New", "Create new database");
// Engine menu
- wxMenu *engineMenu = new wxMenu;
- engineMenu->Append(6, "New", "Create a new engine configuration");
+ menu_engine->Append(6, "New", "Create a new engine configuration");
manageMenu = new wxMenu;
- engineMenu->AppendSubMenu(manageMenu, "Manage");
-
- /// Menu bar
- menuBar = new wxMenuBar;
- menuBar->Append(menuFile, "&File");
- menuBar->Append(menuGame, "&Game");
- menuBar->Append(menuBase, "&Database");
- menuBar->Append(engineMenu, "&Engines");
- SetMenuBar(menuBar);
-
- // Create the wxNotebook widget
- notebook = new wxAuiNotebook(this, wxID_ANY);
- NewGame(new Game());
+ menu_engine->AppendSubMenu(manageMenu, "Manage");
+ wxCommandEvent dummy(REFRESH_ENGINE_LIST, GetId());
+ OnRefreshEngineList(dummy);
Bind(wxEVT_AUINOTEBOOK_PAGE_CHANGED, &MainWindow::OnPageChange, this,
wxID_ANY);
@@ -66,18 +51,8 @@ MainWindow::MainWindow()
Bind(wxEVT_MENU, &MainWindow::OnMenuItemClick, this, wxID_ANY);
Bind(REFRESH_ENGINE_LIST, &MainWindow::OnRefreshEngineList, this, wxID_ANY);
- /*BaseTab *bt = new BaseTab((wxFrame *)notebook,
- "/home/loic/hartwig_tests.pgn"); notebook->AddPage(bt, bt->GetLabel());
- notebook->SetSelection(notebook->GetPageIndex(bt));*/
- /*
- EngineTab *bt =
- new EngineTab((wxWindow *)notebook,
- new uciadapter::UCI("/home/loic/.local/bin/stockfish"),
- "/home/loic/.local/bin/stockfish");
- notebook->AddPage(bt, bt->GetLabel());
- notebook->SetSelection(notebook->GetPageIndex(bt));*/
- wxCommandEvent dummy(REFRESH_ENGINE_LIST, GetId());
- OnRefreshEngineList(dummy);
+ // Add new game tab by default
+ NewGame(new Game());
}
void MainWindow::OnCloseTabEvent(wxCommandEvent &event) {
@@ -108,6 +83,8 @@ void MainWindow::OnMenuItemClick(wxCommandEvent &event) {
NewGame(true);
} else if (id == 4) {
OpenSettings();
+ } else if (id == 5) {
+ OpenFile();
} else if (id == 6) {
NewEngine();
}
@@ -222,8 +199,8 @@ void MainWindow::OnPageChange(wxAuiNotebookEvent &event) {
TabInfos *infos = dynamic_cast<TabInfos *>(notebook->GetCurrentPage());
if (infos->type != TabInfos::GAME) {
for (short i = 10; i < 20; i++) {
- if (menuGame->FindChildItem(i) != NULL) {
- menuGame->Enable(i, false);
+ if (menu_game->FindChildItem(i) != NULL) {
+ menu_game->Enable(i, false);
}
}
}