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# TODO
## Before releasing v0.1.0
- - [ ] In BoardCanvas search for a workaround of the dynamic allocation of adata.buffer (on canvas resize)
+ - [x] In BoardCanvas search for a workaround of the dynamic allocation of adata.buffer (on canvas resize)
- [ ] Bind the chess game editor settings to EditorPrefs.hpp
- [ ] Ask before closing MainWindow/Tabs if anything is not saved
- [ ] Disable the save button in GameTab after saving (and re-enable it on new changes)