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## Before releasing v0.1.0
- [x] In BoardCanvas search for a workaround of the dynamic allocation of adata.buffer (on canvas resize)
- - [ ] Bind the chess game editor settings to EditorPrefs.hpp
+ - [x] Bind the chess game editor settings to EditorPrefs.hpp
- [x] Ask before closing MainWindow/Tabs if anything is not saved
- [x] Disable the save button in GameTab after saving (and re-enable it on new changes)
- [ ] Make PGNGameBase use GotoNextGame() instead of ParseNextGame() in the NextGame() method to improve performance