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| author | Loic Guegan <manzerbredes@mailbox.org> | 2023-01-08 12:26:38 +0100 |
|---|---|---|
| committer | Loic Guegan <manzerbredes@mailbox.org> | 2023-01-08 12:26:38 +0100 |
| commit | 7fe3e6dee0b66bac61ae20c2e2cd8bcc843b8f5d (patch) | |
| tree | a997d0eaf35e9d6a54d4655d21183f144b468312 /src/game_tab/left_panel/board/BoardCanvas.hpp | |
| parent | 749455cf19d84a3657c3cddf04394ddff5a81ea8 (diff) | |
Improve BoardCanvas
Diffstat (limited to 'src/game_tab/left_panel/board/BoardCanvas.hpp')
| -rw-r--r-- | src/game_tab/left_panel/board/BoardCanvas.hpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/game_tab/left_panel/board/BoardCanvas.hpp b/src/game_tab/left_panel/board/BoardCanvas.hpp index 6ef2957..0576f1d 100644 --- a/src/game_tab/left_panel/board/BoardCanvas.hpp +++ b/src/game_tab/left_panel/board/BoardCanvas.hpp @@ -42,8 +42,8 @@ typedef std::tuple<short, short, short> ClockTime; typedef struct AnimState { /// @brief Temporary buffer to reduce latency wxBitmap *buffer; - /// @brief Should *buffer be used? - bool reuseBuffer; + /// @brief Should animation be played on refresh? + bool animate; /// @brief Current animated frame int frame; /// @brief Total number of frames for the animation |
