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authorLoic Guegan <manzerbredes@mailbox.org>2023-01-09 09:55:20 +0100
committerLoic Guegan <manzerbredes@mailbox.org>2023-01-09 09:55:20 +0100
commitf1a54fd165251b1f2296f5845d31198f9b0198d9 (patch)
tree5237b923effb40fd808d6b61409d973ddab47dfc /src/game_tab/left_panel/board/BoardCanvas.hpp
parent335547e081261e9b8c3622b698de5b6273af2bb8 (diff)
Improve arrow drawing
Diffstat (limited to 'src/game_tab/left_panel/board/BoardCanvas.hpp')
-rw-r--r--src/game_tab/left_panel/board/BoardCanvas.hpp2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/game_tab/left_panel/board/BoardCanvas.hpp b/src/game_tab/left_panel/board/BoardCanvas.hpp
index 24c469c..f387c22 100644
--- a/src/game_tab/left_panel/board/BoardCanvas.hpp
+++ b/src/game_tab/left_panel/board/BoardCanvas.hpp
@@ -76,6 +76,8 @@ class BoardCanvas : public wxPanel {
// *t is theme for board+pieces and
// *t_captures is theme for captured pieces (scale down version of t)
Theme *t, *t_captures;
+ wxColour color_arrows;
+ int arrows_offset;
// Board to draw (char version)
std::string board;
std::string white_player,black_player;