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authorLoic Guegan <manzerbredes@mailbox.org>2022-12-25 11:13:05 +0100
committerLoic Guegan <manzerbredes@mailbox.org>2022-12-25 11:13:05 +0100
commit4ffba108e367926f1c254bb1e2f07b6dbace4f32 (patch)
treedbd0cb1795622da335035895c1a03c30ed037eeb /src/base_tab/AppendGameDialog.cpp
parent1293b59ed55423671dc204d3cb09822c9c599e55 (diff)
Update the db import game feature
Diffstat (limited to 'src/base_tab/AppendGameDialog.cpp')
-rw-r--r--src/base_tab/AppendGameDialog.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/base_tab/AppendGameDialog.cpp b/src/base_tab/AppendGameDialog.cpp
index 52a6f3d..260ba90 100644
--- a/src/base_tab/AppendGameDialog.cpp
+++ b/src/base_tab/AppendGameDialog.cpp
@@ -5,7 +5,7 @@
AppendGameDialog::AppendGameDialog(wxWindow *parent, std::shared_ptr<GameBase> base)
: DialogAppendGame(parent), base(base) {
- for (TabInfos *i : MAINWIN->ListTabInfos()) {
+ for (TabInfos *i : wxGetApp().ListTabInfos()) {
if (i->type == TabInfos::GAME || i->type == TabInfos::BASE) {
wxWindow *win = dynamic_cast<wxWindow *>(i);
game_list->Append(win->GetLabel());