| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2022-09-09 | Debug synchronization + add return code | Loic Guegan | |
| 2022-09-08 | Debug node | Loic Guegan | |
| 2022-09-08 | Cleaning plugin management code | Loic Guegan | |
| 2022-09-07 | Debug plugins | Loic Guegan | |
| 2022-09-07 | Debug plugin callback and simulation ending | Loic Guegan | |
| 2022-09-07 | Improve plugin callbacks | Loic Guegan | |
| 2022-09-06 | Remove useless code | Loic Guegan | |
| 2022-09-06 | Cleaning | Loic Guegan | |
| 2022-09-06 | Debug plugins system | Loic Guegan | |
| 2022-08-31 | Add manual and improve node plugins system | Loic Guegan | |
| 2022-07-14 | Go back to commit 1eee1ac8 | Loic Guegan | |
| 2022-07-01 | Simplify the API: Now wired transmission are never aborted if receiver ↵ | Loic Guegan | |
| turned off. It will just not receive the data | |||
| 2022-07-01 | Change API. Indeed, currently wired communications | Loic Guegan | |
| are aborted when receiver node turned off. This may not be desire when implementing UDP communications. Now user can use a boolean when using send()/sendt() to change this behavior. | |||
| 2022-06-29 | Debug event processing | Loic Guegan | |
| 2022-06-28 | Refactoring | Loic Guegan | |
| 2022-06-23 | Improve simulator robustness | Loic Guegan | |
