#include "raylib.h" #define SPEAKER_AUDIO_FILE "beep2.mp3" /** * @brief Must be called first * */ void SpeakerInit(); /** * @brief Play beep one time * */ void SpeakerPlay(); /** * @brief Stop beep (interrupt it) * */ void SpeakerStop(); /** * @brief Must be called before exiting the application * */ void SpeakerFinish();