#include "raylib.h" #define MODE_CHIP8 0 // Chip-8 64x32 #define MODE_SCHIP 1 // Super-Chip 128x64 typedef struct SCREEN_DATA { int width, height; int originX; int originY; int pixel; char pixels[64*32]; } SCREEN_DATA; void ScreenInit(int width, int height); void ScreenClear(); void ScreenSetPixel(int x, int y, char state); void ScreenUpdate(); void ScreenClose();