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#ifndef	DEF_GRID
#define	DEF_GRID

/* Grid.h
 * Defines the class Grid
 * A grid contains a table of cells the game will be set on
 * Creators : krilius, manzerbredes
 * Date : 29/04/2015 */

#include <iostream>
#include <vector>

#include "Cell.hpp"

class Grid
{
	private:
		std::vector<std::vector<Cell*> > m_table;		

	public:
		Grid(int size);
		~Grid();
		void afficher();
};


#endif