summaryrefslogtreecommitdiff
path: root/src/Model/Grid.hpp
blob: b7c1f9f4a0a10fc6e820c87f9a20c762eacc662b (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
#ifndef	DEF_GRID
#define	DEF_GRID

/* Grid.h
 * Defines the class Grid
 * A grid contains a table of cells the game will be set on
 * Creators : krilius, manzerbredes
 * Date : 29/04/2015 */

#include <iostream>
#include <vector>

//#include "ModelConstants.hpp"
#include "Cell.hpp"
#include "./Elements/StringElement.hpp"

class Grid
{
	private:
        int m_size;
		std::vector<std::vector<Cell<StringElement>*> > m_table;
    
	public:
		Grid(int size);
		~Grid();
		void show();
    
        bool isEmpty(int i, int j);
        bool gridIsFull();
	int getNRows();
	int getNCols();
        void setCell(int i, int j, Cell<StringElement> *cell);
	Cell<StringElement>* getCell(short i, short j);
    
};


#endif